/dports/textproc/py-nltk/nltk-3.4.1/nltk/test/ |
H A D | ccg.doctest | 190 …NP ((S\NP)/VP) (VP/NP) ((_var0\.,_var0)/.,_var0) ((S\NP)/VP) (VP/NP) (NP/N) N ((_v… 210 …NP ((S\NP)/VP) (VP/NP) ((_var0\.,_var0)/.,_var0) ((S\NP)/VP) (VP/NP) (NP/N) N ((_v… 239 …N ((N\N)/(S/NP)) NP ((S/VP)\NP) (VP/NP) ((_var0\.,_var0)/.,_var0) (VP/NP) ((VP\VP)/VP['… 257 …N ((N\N)/(S/NP)) NP ((S/VP)\NP) (VP/NP) ((_var0\.,_var0)/.,_var0) (VP/NP) ((VP\VP)/VP['…
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H A D | ccg_semantics.doctest | 219 …NP {I} ((S\NP)/NP) {\x y.cook(x,y)} ((_var0\.,_var0)/.,_var0) {\P Q x y.(P(x,y) & Q(x,y))} ((S\… 233 …NP {I} ((S\NP)/NP) {\x y.cook(x,y)} ((_var0\.,_var0)/.,_var0) {\P Q x y.(P(x,y) & Q(x,y))} ((S\… 247 …NP {I} ((S\NP)/NP) {\x y.cook(x,y)} ((_var0\.,_var0)/.,_var0) {\P Q x y.(P(x,y) & Q(x,y))} ((S\… 263 …NP {I} ((S\NP)/NP) {\x y.cook(x,y)} ((_var0\.,_var0)/.,_var0) {\P Q x y.(P(x,y) & Q(x,y))} ((S\… 279 …NP {I} ((S\NP)/NP) {\x y.cook(x,y)} ((_var0\.,_var0)/.,_var0) {\P Q x y.(P(x,y) & Q(x,y))} ((S\… 295 …NP {I} ((S\NP)/NP) {\x y.cook(x,y)} ((_var0\.,_var0)/.,_var0) {\P Q x y.(P(x,y) & Q(x,y))} ((S\… 311 …NP {I} ((S\NP)/NP) {\x y.cook(x,y)} ((_var0\.,_var0)/.,_var0) {\P Q x y.(P(x,y) & Q(x,y))} ((S\… 465 and => ((_var0\_var0)/_var0) {(\x y.x & y)} 484 and => ((_var0\_var0)/_var0)
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/logic/ |
H A D | football.cpp | 290 _var0 = _var1 = _var2 = _var3 = _var4 = 0.0; in LogicHEfootball2002() 306 float _var0; member in Scumm::LogicHEfootball2002 370 v9 = (sqrt(_var1 + args[1]) - sqrt(_var1)) / sqrt(_var0); in translateWorldToScreen() 372 double v10 = sqrt(_var0 * (_maxX + _var1)); in translateWorldToScreen() 376 double v8 = sqrt(_var0 * (_minX + _var1)); in translateWorldToScreen() 445 _var0 = _var2 = 0.0029172597f; in initScreenTranslations()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/logic/ |
H A D | football.cpp | 290 _var0 = _var1 = _var2 = _var3 = _var4 = 0.0; in LogicHEfootball2002() 306 float _var0; member in Scumm::LogicHEfootball2002 370 v9 = (sqrt(_var1 + args[1]) - sqrt(_var1)) / sqrt(_var0); in translateWorldToScreen() 372 double v10 = sqrt(_var0 * (_maxX + _var1)); in translateWorldToScreen() 376 double v8 = sqrt(_var0 * (_minX + _var1)); in translateWorldToScreen() 445 _var0 = _var2 = 0.0029172597f; in initScreenTranslations()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/ |
H A D | function.cpp | 1476 void Op_60Sub(int overlayIdx, actorStruct * pActorHead, int _var0, int _var1, int _var2, int _var3)… in Op_60Sub() argument 1477 actorStruct *pActor = findActor(pActorHead, overlayIdx, _var0, _var3); in Op_60Sub()
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/dports/games/scummvm/scummvm-2.5.1/engines/cruise/ |
H A D | function.cpp | 1476 void Op_60Sub(int overlayIdx, actorStruct * pActorHead, int _var0, int _var1, int _var2, int _var3)… in Op_60Sub() argument 1477 actorStruct *pActor = findActor(pActorHead, overlayIdx, _var0, _var3); in Op_60Sub()
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