/dports/games/scummvm/scummvm-2.5.1/engines/stark/ui/ |
H A D | window.cpp | 34 _visible(false) { in Window() 41 if (!_visible) { in handleGameLoop() 49 if (!_visible) { in render() 59 if (!_visible) { in getScreenshot() 68 if (!_visible) { in isMouseInside() 77 return _visible; in isVisible() 86 if (!_visible) { in handleMouseMove() 96 if (!_visible) { in handleClick() 106 if (!_visible) { in handleRightClick() 116 if (!_visible) { in handleDoubleClick()
|
/dports/games/residualvm/residualvm-0.3.1/engines/stark/ui/ |
H A D | window.cpp | 35 _visible(false) { in Window() 42 if (!_visible) { in render() 52 if (!_visible) { in getScreenshot() 61 if (!_visible) { in isMouseInside() 70 return _visible; in isVisible() 79 if (!_visible) { in handleMouseMove() 89 if (!_visible) { in handleClick() 99 if (!_visible) { in handleRightClick() 109 if (!_visible) { in handleDoubleClick()
|
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/lib_ui/ui/effects/ |
H A D | fade_animation.cpp | 28 auto opacity = _animation.value(_visible ? 1. : 0.); in paint() 101 _visible = true; in show() 106 _visible = false; in hide() 118 if (_visible == _widget->isHidden()) { in stopAnimation() 119 _widget->setVisible(_visible); in stopAnimation() 124 if (_visible) return; in fadeIn() 126 _visible = true; in fadeIn() 131 if (!_visible) return; in fadeOut() 133 _visible = false; in fadeOut() 142 auto from = _visible ? 0. : 1.; in startAnimation() [all …]
|
/dports/devel/raknet/raknet-3.9.2_10,1/Samples/Lobby2ClientGFx3.0/Resources/Classes/Screens/ |
H A D | RecoverPasswordScreen.as | 60 btnSendEmail._visible = false; 61 btnSendUsername._visible = true; 62 btnSendAnswer._visible = false; 67 btnSendEmail._visible = true; 68 btnSendUsername._visible = false; 69 btnSendAnswer._visible = false; 104 btnSendEmail._visible = false; 105 btnSendUsername._visible = false; 106 btnSendAnswer._visible = true;
|
H A D | ClanGeneralScreen.as | 110 mcMail._visible = false; 117 btnRequest._visible = false; 120 btnLeaveClan._visible = false; 121 btnInvite._visible = false; 122 tfUserToAdd._visible = false; 152 clanEntry._visible = false; 231 btnInvite._visible = true; 435 mcMail._visible = false; 449 mcMail._visible = true; 496 mcMail._visible = true; [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/gfx/ |
H A D | text_cursor.h | 38 bool _visible; 46 TextCursor() : _visible(false) { in TextCursor() 55 return _visible; in isVisible() 62 _visible = isVis; in setVisible() 80 bool vis = _visible; in setPosition()
|
/dports/www/thundersnarf/thundersnarf/protected/yii114/framework/web/form/ |
H A D | CFormElement.php | 29 private $_visible; variable in CFormElement 132 if($this->_visible===null) 133 $this->_visible=$this->evaluateVisible(); 134 return $this->_visible; 142 $this->_visible=$value;
|
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/lib_ui/ui/widgets/ |
H A D | tooltip.cpp | 269 if (_visible == isHidden()) { in toggleAnimated() 270 setVisible(_visible); in toggleAnimated() 272 if (_visible != visible) { in toggleAnimated() 274 _visible = visible; in toggleAnimated() 276 if (_visible) { in toggleAnimated() 309 if (_visible == isHidden()) { in toggleFast() 310 setVisible(_visible); in toggleFast() 314 _visible = visible; in toggleFast() 323 setVisible(_visible); in checkAnimationFinish() 324 if (_visible) { in checkAnimationFinish() [all …]
|
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/actionscript.all/ |
H A D | setProperty.as | 156 check_equals(typeof(_root._visible), 'boolean'); 157 check_equals(_root._visible, true); 161 check_equals(_root._visible, true); 162 _root._visible=true; // reset 163 // setProperty("", _visible, "1"); 166 check_equals(_root._visible, true); 167 // setProperty("", _visible, "0"); 170 check_equals(_root._visible, false); 171 _root._visible=true; // reset 173 check_equals(_root._visible, true); [all …]
|
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthQt/ |
H A D | GuiActions | 41 Action(views), _layer(layer), _visible(visible) { } 52 if (terrain->getVisible() != _visible) 54 terrain->setVisible(_visible); 63 if (model->getVisible() != _visible) 65 model->setVisible(_visible); 78 bool _visible; 88 ToggleNodeAction(osg::Node* node, bool visible): Action(), _node(node), _visible(visible) { } 94 _node->setNodeMask(_visible ? ~0 : 0); 105 bool _visible;
|
/dports/www/limesurvey/limesurvey/framework/web/form/ |
H A D | CFormElement.php | 32 private $_visible; variable in CFormElement 156 if($this->_visible===null) 157 $this->_visible=$this->evaluateVisible(); 158 return $this->_visible; 166 $this->_visible=$value;
|
/dports/cad/uranium/Uranium-3ed9c4de/UM/Settings/Models/ |
H A D | SettingVisibilityHandler.py | 11 self._visible = set() # type: Set[str] 16 if visible != self._visible: 17 self._visible = visible 21 return self._visible.copy()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wince/CEgui/ |
H A D | GUIElement.cpp | 32 _background(0), _drawn(false), _visible(true), _x(x), _y(y), _width(width), _height(height) { in GUIElement() 59 if (_background && !_drawn && _visible) { in draw() 84 if (visibility && !_visible) in setVisible() 86 _visible = visibility; in setVisible() 90 return _visible; in visible()
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/costume/ |
H A D | sprite_component.cpp | 91 _sprite->_visible = false; in setKey() 93 _sprite->_visible = true; in setKey() 100 _sprite->_visible = false; in reset() 104 state->writeBool(_sprite->_visible); in saveState() 109 _sprite->_visible = state->readBool(); in restoreState()
|
H A D | main_model_component.cpp | 66 _visible = true; in init() 67 _hier->_hierVisible = _visible; in init() 78 _visible = true; in reset() 82 _hier->_hierVisible = _visible; in reset()
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/costume/ |
H A D | sprite_component.cpp | 91 _sprite->_visible = false; in setKey() 93 _sprite->_visible = true; in setKey() 100 _sprite->_visible = false; in reset() 104 state->writeBool(_sprite->_visible); in saveState() 109 _sprite->_visible = state->readBool(); in restoreState()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/widgets/ |
H A D | widget.cpp | 36 return _visible; in isVisible() 40 if (!_visible && visible) { in setVisible() 43 _visible = visible; in setVisible() 72 if (_visible) { in update()
|
/dports/net/linphone/linphoneqt-4.1.1/ui/modules/Common/Tooltip/ |
H A D | TooltipArea.qml | 10 property bool _visible: false 16 onContainsMouseChanged: _visible = containsMouse 19 _visible = false 27 visible: _visible || force
|
/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/widgets/ |
H A D | widget.cpp | 36 return _visible; in isVisible() 40 if (!_visible && visible) { in setVisible() 43 _visible = visible; in setVisible() 72 if (_visible) { in update()
|
/dports/finance/weberp/webERP/Classes/PHPExcel/Worksheet/Drawing/ |
H A D | Shadow.php | 53 private $_visible; variable in PHPExcel_Worksheet_Drawing_Shadow 107 $this->_visible = false; 122 return $this->_visible; 132 $this->_visible = $pValue; 264 ($this->_visible ? 't' : 'f')
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/star_control/ |
H A D | star_control.cpp | 81 if (_visible) in draw() 86 if (_visible && _starRect.contains(msg->_mousePos)) { in MouseButtonDownMsg() 96 if (_visible && _starRect.contains(msg->_mousePos)) { in MouseMoveMsg() 107 if (_visible) { in KeyCharMsg() 117 if (_visible) { in FrameMsg() 173 _visible = true; in doAction() 184 _visible = false; in doAction()
|
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/star_control/ |
H A D | star_control.cpp | 81 if (_visible) in draw() 86 if (_visible && _starRect.contains(msg->_mousePos)) { in MouseButtonDownMsg() 96 if (_visible && _starRect.contains(msg->_mousePos)) { in MouseMoveMsg() 107 if (_visible) { in KeyCharMsg() 117 if (_visible) { in FrameMsg() 173 _visible = true; in doAction() 184 _visible = false; in doAction()
|
/dports/graphics/qtpbfimageplugin/QtPBFImagePlugin-2.1/src/ |
H A D | textitem.h | 17 : _text(text), _font(font), _visible(true) {} in TextItem() 31 bool isVisible() const {return _visible;} in isVisible() 32 void setVisible(bool visible) {_visible = visible;} in setVisible() 44 bool _visible; variable
|
/dports/emulators/kcemu/KCemu-0.5.1/src/ui/gtk/ |
H A D | window.cc | 39 _visible = false; in UI_Gtk_Window() 49 _visible = false; in UI_Gtk_Window() 98 if (_visible) in show() 105 _visible = true; in show() 111 if (!_visible) in hide() 115 _visible = false; in hide() 121 if (_visible) in toggle() 130 return _visible; in is_visible()
|
/dports/devel/raknet/raknet-3.9.2_10,1/Samples/Lobby2ClientGFx3.0/Resources/Classes/ |
H A D | PageNavigator.as | 57 _visible = ( mTotalPages > 0 ); 93 mcLeftArrow._visible = true; 94 mcRightArrow._visible = true; 97 mcRightArrow._visible = false; 101 mcLeftArrow._visible = false;
|