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Searched refs:_windowColor (Results 1 – 15 of 15) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/
H A Dconf.h83 uint _windowColor, _windowSave; variable
H A Dwindows.cpp430 g_vm->_screen->fill(g_conf->_windowColor); in redraw()
534 _bgColor = g_conf->_windowColor; in Window()
624 uint color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
H A Dwindow_text_buffer.cpp392 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in putCharUni()
878 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
970 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
1009 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
1054 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
H A Dconf.cpp121 get("windowcolor", _windowColor, WHITE); in Conf()
H A Dstreams.cpp277 g_conf->_windowColor = g_conf->_windowSave; in setZColors()
285 g_conf->_windowColor = back; in setZColors()
H A Dglk_api.cpp504 g_conf->_windowColor = styles[style].bg; in glk_stylehint_set()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/
H A Dconf.h93 uint _windowColor, _windowSave; variable
H A Dconf.cpp70 _windowColor(parseColor(WHITE)), _windowSave(parseColor(WHITE)), in Conf()
186 syncAsColor("windowcolor", _windowColor); in synchronize()
H A Dwindows.cpp423 g_vm->_screen->fill(g_conf->_windowColor); in redraw()
528 _bgColor = g_conf->_windowColor; in Window()
618 uint color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
H A Dwindow_text_buffer.cpp398 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in putCharUni()
886 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
978 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
1017 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
1062 color = Windows::_overrideBgSet ? g_conf->_windowColor : _bgColor; in redraw()
H A Dglk.cpp293 _conf->_windowColor = _conf->_windowSave = 0; in switchToWhiteOnBlack()
H A Dstreams.cpp276 g_conf->_windowColor = g_conf->_windowSave; in setZColors()
284 g_conf->_windowColor = back; in setZColors()
H A Dglk_api.cpp511 g_conf->_windowColor = styles[style].bg; in glk_stylehint_set()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/
H A Dwindows.cpp242 _windows->_background->fillRect(g_conf->_windowColor, r); in clear()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/
H A Dwindows.cpp242 _windows->_background->fillRect(g_conf->_windowColor, r); in clear()