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Searched refs:_xeenSave (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dsaves.cpp39 File::_xeenSave = nullptr; in SavesManager()
44 delete File::_xeenSave; in ~SavesManager()
133 SaveArchive *archives[2] = { File::_xeenSave, File::_darkSave }; in saveGameState()
174 SaveArchive *archives[2] = { File::_xeenSave, File::_darkSave }; in loadGameState()
211 delete File::_xeenSave; in newGame()
213 File::_xeenSave = nullptr; in newGame()
225 File::_xeenSave = new SaveArchive(g_vm->_party); in newGame()
226 File::_xeenSave->reset(File::_xeenCc); in newGame()
230 File::_darkSave : File::_xeenSave; in newGame()
H A Dfiles.cpp237 File::_xeenSave = File::_darkSave = nullptr; in FileManager()
310 SaveArchive *File::_xeenSave; member in Xeen::File
364 _currentSave = _xeenSave; in setCurrentArchive()
H A Dfiles.h124 static SaveArchive *_xeenSave, *_darkSave; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dsaves.cpp39 File::_xeenSave = nullptr; in SavesManager()
44 delete File::_xeenSave; in ~SavesManager()
134 SaveArchive *archives[2] = { File::_xeenSave, File::_darkSave }; in saveGameState()
175 SaveArchive *archives[2] = { File::_xeenSave, File::_darkSave }; in loadGameState()
216 delete File::_xeenSave; in newGame()
218 File::_xeenSave = nullptr; in newGame()
230 File::_xeenSave = new SaveArchive(g_vm->_party); in newGame()
231 File::_xeenSave->reset(File::_xeenCc); in newGame()
235 File::_darkSave : File::_xeenSave; in newGame()
H A Dfiles.cpp223 File::_xeenSave = File::_darkSave = nullptr; in FileManager()
296 SaveArchive *File::_xeenSave; member in Xeen::File
350 _currentSave = _xeenSave; in setCurrentArchive()
H A Dfiles.h124 static SaveArchive *_xeenSave, *_darkSave; variable