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Searched refs:_yieldFrame (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/
H A Dvideo32.cpp517 _yieldFrame(0), in VMDPlayer()
691 _yieldFrame = MIN<int32>(lastFrameNo, maxFrameNo); in kernelPlayUntilEvent()
693 _yieldFrame = maxFrameNo; in kernelPlayUntilEvent()
750 if (currentFrameNo >= _yieldFrame) { in checkForEvent()
H A Dvideo32.h373 int32 _yieldFrame; variable
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/
H A Dvideo32.cpp554 _yieldFrame(0), in VMDPlayer()
728 _yieldFrame = MIN<int32>(lastFrameNo, maxFrameNo); in kernelPlayUntilEvent()
730 _yieldFrame = maxFrameNo; in kernelPlayUntilEvent()
787 if (currentFrameNo >= _yieldFrame) { in checkForEvent()
H A Dvideo32.h390 int32 _yieldFrame; variable