Searched refs:aDiffX (Results 1 – 2 of 2) sorted by relevance
120 const Standard_Real aDiffX = (aMax.X () - aMin.X ()); in buildBaseTriangulation() local124 aPoints[i + 0] = (aPoints[i + 0] - aMin.X ()) / aDiffX - 0.5; in buildBaseTriangulation()
529 const Standard_Size aDiffX = (anImage->SizeX() - aCircle->SizeX()) / 2; in Handle() local538 anImage->ChangeValue<Image_ColorRGBA>(aDiffX + aRow, aDiffY + aCol) = aColor32; in Handle()539 anImageA->ChangeValue<Standard_Byte> (aDiffX + aRow, aDiffY + aCol) = 255; in Handle()