Searched refs:aLut (Results 1 – 3 of 3) sorted by relevance
199 std::vector<CHANNEL_TYPE> aLut(PIXEL::maxChannelValue + 1); in doToneCurveFx() local206 fill_lut<PIXEL, CHANNEL_TYPE>(pointsList[5], aLut, isLinear); in doToneCurveFx()222 pix->m = aLut[(int)(pix->m)]; in doToneCurveFx()
70 void _Obtain_Pal(uint32_t* aLut, in _Obtain_Pal() argument86 aLut[lut_offset] = row; in _Obtain_Pal()372 uint32_t* aLut = palette.GetAmountLut(); in ConvertBuffer_Rgb2PltRgb8() local373 if (!cLut || !aLut) { in ConvertBuffer_Rgb2PltRgb8()397 aLut[row] = clrindex; in ConvertBuffer_Rgb2PltRgb8()413 *(dest_scan + col) = (uint8_t)(aLut[i]); in ConvertBuffer_Rgb2PltRgb8()
63 void _Obtain_Pal(uint32_t* aLut, in _Obtain_Pal() argument79 aLut[lut_offset] = row; in _Obtain_Pal()360 uint32_t* aLut = palette.GetAmountLut(); in ConvertBuffer_Rgb2PltRgb8() local361 if (!cLut || !aLut) { in ConvertBuffer_Rgb2PltRgb8()385 aLut[row] = clrindex; in ConvertBuffer_Rgb2PltRgb8()401 *(dest_scan + col) = (uint8_t)(aLut[i]); in ConvertBuffer_Rgb2PltRgb8()