Searched refs:aMatName (Results 1 – 6 of 6) sorted by relevance
67 TCollection_AsciiString aMatKey, aMatName, aMatNameSuffix; in AddMaterial() local80 aMatName = aNodeName->Get(); in AddMaterial()84 aMatName = "mat"; in AddMaterial()86 aMatNameSuffix = aMatName; in AddMaterial()92 aMatName = aMatNameSuffix + myNbMaterials; in AddMaterial()94 aMatKey = aMatName; in AddMaterial()100 aMatName = aMatNameSuffix + aMatKey; in AddMaterial()109 aMatName = aMatNameSuffix + (*aCounterPtr); in AddMaterial()110 aMatKey = aMatName; in AddMaterial()115 aMatName = aMatNameSuffix + aMatKey; in AddMaterial()[all …]
244 const TCollection_AsciiString aMatName = !theStyle.Material()->RawName().IsNull() in setShapeStyle() local247 aMaterialLabel = theTools.VisMaterialTool->AddMaterial (theStyle.Material(), aMatName); in setShapeStyle()
122 TCollection_AsciiString aMatName; in Read() local148 if (!aMatName.IsEmpty()) in Read()152 aMat.Name = aMatName; in Read()159 myMaterials->Bind (aMatName, aMat); in Read()163 aMatName = TCollection_AsciiString(aPos); in Read()165 if (!RWObj_Tools::ReadName (aPos, aMatName)) in Read()296 if (!aMatName.IsEmpty()) in Read()300 aMat.Name = aMatName; in Read()307 myMaterials->Bind (aMatName, aMat); in Read()
301 TCollection_AsciiString aMatName; in writeShape() local305 aMatName = theMatMgr.AddMaterial (aFaceIter.FaceStyle()); in writeShape()307 if (aMatName != theWriter.ActiveMaterial()) in writeShape()309 theWriter.WriteActiveMaterial (aMatName); in writeShape()
741 const TCollection_AsciiString aMatName = aMat.StringName(); in VListMaterials() local749 *aMatFile << "newmtl " << aMatName << "\n"; in VListMaterials()814 *anObjFile << "g " << aMatName << "\n"; in VListMaterials()815 *anObjFile << "usemtl " << aMatName << "\n"; in VListMaterials()
8460 Graphic3d_NameOfMaterial aMatName; in VClipPlane() local8461 if (!Graphic3d_MaterialAspect::MaterialFromName (aChangeArgs[1], aMatName)) in VClipPlane()8466 aClipPlane->SetCappingMaterial (aMatName); in VClipPlane()12873 …Graphic3d_NameOfMaterial aMatName = Graphic3d_MaterialAspect::MaterialFromName (theArgVec[anArgIte… in VSelectionProperties() local12874 if (aMatName != Graphic3d_NameOfMaterial_DEFAULT) in VSelectionProperties()12879 Graphic3d_MaterialAspect aMat (aMatName); in VSelectionProperties()