Searched refs:aRotationKeys (Results 1 – 18 of 18) sorted by relevance
509 if (pcIn->aRotationKeys.size()){ in AddNodeToGraph()512 …for (std::vector<aiQuatKey>::iterator it = pcIn->aRotationKeys.begin(); it != pcIn->aRotationKeys.… in AddNodeToGraph()516 pcOut->mTransformation = aiMatrix4x4( pcIn->aRotationKeys[0].mValue.GetMatrix() ); in AddNodeToGraph()544 if (pcIn->aPositionKeys.size() > 1 || pcIn->aRotationKeys.size() > 1 || in AddNodeToGraph()558 pcIn->aRotationKeys.resize(pcIn->aCameraRollKeys.size()); in AddNodeToGraph()561 aiQuatKey& q = pcIn->aRotationKeys[i]; in AddNodeToGraph()638 if (pcIn->aRotationKeys.size() > 0) in AddNodeToGraph()640 nda->mNumRotationKeys = (unsigned int)pcIn->aRotationKeys.size(); in AddNodeToGraph()647 const aiQuatKey& q = pcIn->aRotationKeys[n]; in AddNodeToGraph()687 if (node->aPositionKeys.size() > 1 || node->aRotationKeys.size() > 1 || in CountTracks()
493 aRotationKeys.reserve (20); in Node()523 std::vector<aiQuatKey> aRotationKeys; member
823 std::vector<aiQuatKey>* l = &mCurrentNode->aRotationKeys; in ParseHierarchyChunk()
538 if (pcIn->aRotationKeys.size()){ in AddNodeToGraph()541 …for (std::vector<aiQuatKey>::iterator it = pcIn->aRotationKeys.begin(); it != pcIn->aRotationKeys.… in AddNodeToGraph()545 pcOut->mTransformation = aiMatrix4x4( pcIn->aRotationKeys[0].mValue.GetMatrix() ); in AddNodeToGraph()573 if (pcIn->aPositionKeys.size() > 1 || pcIn->aRotationKeys.size() > 1 || in AddNodeToGraph()587 pcIn->aRotationKeys.resize(pcIn->aCameraRollKeys.size()); in AddNodeToGraph()590 aiQuatKey& q = pcIn->aRotationKeys[i]; in AddNodeToGraph()667 if (pcIn->aRotationKeys.size() > 0) in AddNodeToGraph()669 nda->mNumRotationKeys = (unsigned int)pcIn->aRotationKeys.size(); in AddNodeToGraph()676 const aiQuatKey& q = pcIn->aRotationKeys[n]; in AddNodeToGraph()716 if (node->aPositionKeys.size() > 1 || node->aRotationKeys.size() > 1 || in CountTracks()
561 aRotationKeys.reserve (20); in Node()595 std::vector<aiQuatKey> aRotationKeys; member
860 std::vector<aiQuatKey>* l = &mCurrentNode->aRotationKeys; in ParseHierarchyChunk()
531 if (pcIn->aRotationKeys.size()){ in AddNodeToGraph()534 …for (std::vector<aiQuatKey>::iterator it = pcIn->aRotationKeys.begin(); it != pcIn->aRotationKeys.… in AddNodeToGraph()538 pcOut->mTransformation = aiMatrix4x4( pcIn->aRotationKeys[0].mValue.GetMatrix() ); in AddNodeToGraph()566 if (pcIn->aPositionKeys.size() > 1 || pcIn->aRotationKeys.size() > 1 || in AddNodeToGraph()580 pcIn->aRotationKeys.resize(pcIn->aCameraRollKeys.size()); in AddNodeToGraph()583 aiQuatKey& q = pcIn->aRotationKeys[i]; in AddNodeToGraph()660 if (pcIn->aRotationKeys.size() > 0) in AddNodeToGraph()662 nda->mNumRotationKeys = (unsigned int)pcIn->aRotationKeys.size(); in AddNodeToGraph()669 const aiQuatKey& q = pcIn->aRotationKeys[n]; in AddNodeToGraph()709 if (node->aPositionKeys.size() > 1 || node->aRotationKeys.size() > 1 || in CountTracks()
501 aRotationKeys.reserve (20); in Node()534 std::vector<aiQuatKey> aRotationKeys; member
863 std::vector<aiQuatKey>* l = &mCurrentNode->aRotationKeys; in ParseHierarchyChunk()
493 if (pcIn->aRotationKeys.size()) { in AddNodeToGraph()496 …for (std::vector<aiQuatKey>::iterator it = pcIn->aRotationKeys.begin(); it != pcIn->aRotationKeys.… in AddNodeToGraph()500 pcOut->mTransformation = aiMatrix4x4(pcIn->aRotationKeys[0].mValue.GetMatrix()); in AddNodeToGraph()530 if (pcIn->aPositionKeys.size() > 1 || pcIn->aRotationKeys.size() > 1 || in AddNodeToGraph()542 pcIn->aRotationKeys.resize(pcIn->aCameraRollKeys.size()); in AddNodeToGraph()544 aiQuatKey &q = pcIn->aRotationKeys[i]; in AddNodeToGraph()620 if (pcIn->aRotationKeys.size() > 0) { in AddNodeToGraph()621 nda->mNumRotationKeys = (unsigned int)pcIn->aRotationKeys.size(); in AddNodeToGraph()627 const aiQuatKey &q = pcIn->aRotationKeys[n]; in AddNodeToGraph()664 if (node->aPositionKeys.size() > 1 || node->aRotationKeys.size() > 1 || in CountTracks()
617 aRotationKeys.reserve(20); in Node()649 std::vector<aiQuatKey> aRotationKeys; member
815 std::vector<aiQuatKey> *l = &mCurrentNode->aRotationKeys; in ParseHierarchyChunk()
532 if (pcIn->aRotationKeys.size()){ in AddNodeToGraph()535 …for (std::vector<aiQuatKey>::iterator it = pcIn->aRotationKeys.begin(); it != pcIn->aRotationKeys.… in AddNodeToGraph()539 pcOut->mTransformation = aiMatrix4x4( pcIn->aRotationKeys[0].mValue.GetMatrix() ); in AddNodeToGraph()567 if (pcIn->aPositionKeys.size() > 1 || pcIn->aRotationKeys.size() > 1 || in AddNodeToGraph()581 pcIn->aRotationKeys.resize(pcIn->aCameraRollKeys.size()); in AddNodeToGraph()584 aiQuatKey& q = pcIn->aRotationKeys[i]; in AddNodeToGraph()661 if (pcIn->aRotationKeys.size() > 0) in AddNodeToGraph()663 nda->mNumRotationKeys = (unsigned int)pcIn->aRotationKeys.size(); in AddNodeToGraph()670 const aiQuatKey& q = pcIn->aRotationKeys[n]; in AddNodeToGraph()710 if (node->aPositionKeys.size() > 1 || node->aRotationKeys.size() > 1 || in CountTracks()
502 aRotationKeys.reserve (20); in Node()535 std::vector<aiQuatKey> aRotationKeys; member
862 std::vector<aiQuatKey>* l = &mCurrentNode->aRotationKeys; in ParseHierarchyChunk()
536 if (pcIn->aRotationKeys.size()){ in AddNodeToGraph()539 …for (std::vector<aiQuatKey>::iterator it = pcIn->aRotationKeys.begin(); it != pcIn->aRotationKeys.… in AddNodeToGraph()543 pcOut->mTransformation = aiMatrix4x4( pcIn->aRotationKeys[0].mValue.GetMatrix() ); in AddNodeToGraph()571 if (pcIn->aPositionKeys.size() > 1 || pcIn->aRotationKeys.size() > 1 || in AddNodeToGraph()585 pcIn->aRotationKeys.resize(pcIn->aCameraRollKeys.size()); in AddNodeToGraph()588 aiQuatKey& q = pcIn->aRotationKeys[i]; in AddNodeToGraph()665 if (pcIn->aRotationKeys.size() > 0) in AddNodeToGraph()667 nda->mNumRotationKeys = (unsigned int)pcIn->aRotationKeys.size(); in AddNodeToGraph()674 const aiQuatKey& q = pcIn->aRotationKeys[n]; in AddNodeToGraph()714 if (node->aPositionKeys.size() > 1 || node->aRotationKeys.size() > 1 || in CountTracks()
505 aRotationKeys.reserve (20); in Node()538 std::vector<aiQuatKey> aRotationKeys; member
864 std::vector<aiQuatKey>* l = &mCurrentNode->aRotationKeys; in ParseHierarchyChunk()