/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | 3DSConverter.cpp | 526 if (pcIn->aScalingKeys.size()) in AddNodeToGraph() 528 const aiVector3D& v = pcIn->aScalingKeys[0].mValue; in AddNodeToGraph() 545 pcIn->aScalingKeys.size() > 1 || pcIn->aCameraRollKeys.size() > 1 || in AddNodeToGraph() 656 if (pcIn->aScalingKeys.size() > 0) in AddNodeToGraph() 658 nda->mNumScalingKeys = (unsigned int)pcIn->aScalingKeys.size(); in AddNodeToGraph() 660 ::memcpy(nda->mScalingKeys,&pcIn->aScalingKeys[0], in AddNodeToGraph() 688 node->aScalingKeys.size() > 1 || node->aCameraRollKeys.size() > 1 || in CountTracks()
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H A D | 3DSHelper.h | 495 aScalingKeys.reserve (20); in Node() 529 std::vector<aiVectorKey> aScalingKeys; member
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H A D | 3DSLoader.cpp | 869 std::vector<aiVectorKey>* l = &mCurrentNode->aScalingKeys; in ParseHierarchyChunk()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/3DS/ |
H A D | 3DSConverter.cpp | 555 if (pcIn->aScalingKeys.size()) in AddNodeToGraph() 557 const aiVector3D& v = pcIn->aScalingKeys[0].mValue; in AddNodeToGraph() 574 pcIn->aScalingKeys.size() > 1 || pcIn->aCameraRollKeys.size() > 1 || in AddNodeToGraph() 685 if (pcIn->aScalingKeys.size() > 0) in AddNodeToGraph() 687 nda->mNumScalingKeys = (unsigned int)pcIn->aScalingKeys.size(); in AddNodeToGraph() 689 ::memcpy(nda->mScalingKeys,&pcIn->aScalingKeys[0], in AddNodeToGraph() 717 node->aScalingKeys.size() > 1 || node->aCameraRollKeys.size() > 1 || in CountTracks()
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H A D | 3DSHelper.h | 563 aScalingKeys.reserve (20); in Node() 601 std::vector<aiVectorKey> aScalingKeys; member
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H A D | 3DSLoader.cpp | 906 std::vector<aiVectorKey>* l = &mCurrentNode->aScalingKeys; in ParseHierarchyChunk()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | 3DSConverter.cpp | 548 if (pcIn->aScalingKeys.size()) in AddNodeToGraph() 550 const aiVector3D& v = pcIn->aScalingKeys[0].mValue; in AddNodeToGraph() 567 pcIn->aScalingKeys.size() > 1 || pcIn->aCameraRollKeys.size() > 1 || in AddNodeToGraph() 678 if (pcIn->aScalingKeys.size() > 0) in AddNodeToGraph() 680 nda->mNumScalingKeys = (unsigned int)pcIn->aScalingKeys.size(); in AddNodeToGraph() 682 ::memcpy(nda->mScalingKeys,&pcIn->aScalingKeys[0], in AddNodeToGraph() 710 node->aScalingKeys.size() > 1 || node->aCameraRollKeys.size() > 1 || in CountTracks()
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H A D | 3DSHelper.h | 503 aScalingKeys.reserve (20); in Node() 540 std::vector<aiVectorKey> aScalingKeys; member
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H A D | 3DSLoader.cpp | 909 std::vector<aiVectorKey>* l = &mCurrentNode->aScalingKeys; in ParseHierarchyChunk()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/3DS/ |
H A D | 3DSConverter.cpp | 508 if (pcIn->aScalingKeys.size()) { in AddNodeToGraph() 509 const aiVector3D &v = pcIn->aScalingKeys[0].mValue; in AddNodeToGraph() 531 pcIn->aScalingKeys.size() > 1 || pcIn->aCameraRollKeys.size() > 1 || in AddNodeToGraph() 636 if (pcIn->aScalingKeys.size() > 0) { in AddNodeToGraph() 637 nda->mNumScalingKeys = (unsigned int)pcIn->aScalingKeys.size(); in AddNodeToGraph() 639 ::memcpy(nda->mScalingKeys, &pcIn->aScalingKeys[0], in AddNodeToGraph() 665 node->aScalingKeys.size() > 1 || node->aCameraRollKeys.size() > 1 || in CountTracks()
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H A D | 3DSHelper.h | 619 aScalingKeys.reserve(20); in Node() 655 std::vector<aiVectorKey> aScalingKeys; member
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H A D | 3DSLoader.cpp | 860 std::vector<aiVectorKey> *l = &mCurrentNode->aScalingKeys; in ParseHierarchyChunk()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | 3DSConverter.cpp | 549 if (pcIn->aScalingKeys.size()) in AddNodeToGraph() 551 const aiVector3D& v = pcIn->aScalingKeys[0].mValue; in AddNodeToGraph() 568 pcIn->aScalingKeys.size() > 1 || pcIn->aCameraRollKeys.size() > 1 || in AddNodeToGraph() 679 if (pcIn->aScalingKeys.size() > 0) in AddNodeToGraph() 681 nda->mNumScalingKeys = (unsigned int)pcIn->aScalingKeys.size(); in AddNodeToGraph() 683 ::memcpy(nda->mScalingKeys,&pcIn->aScalingKeys[0], in AddNodeToGraph() 711 node->aScalingKeys.size() > 1 || node->aCameraRollKeys.size() > 1 || in CountTracks()
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H A D | 3DSHelper.h | 504 aScalingKeys.reserve (20); in Node() 541 std::vector<aiVectorKey> aScalingKeys; member
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H A D | 3DSLoader.cpp | 908 std::vector<aiVectorKey>* l = &mCurrentNode->aScalingKeys; in ParseHierarchyChunk()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | 3DSConverter.cpp | 553 if (pcIn->aScalingKeys.size()) in AddNodeToGraph() 555 const aiVector3D& v = pcIn->aScalingKeys[0].mValue; in AddNodeToGraph() 572 pcIn->aScalingKeys.size() > 1 || pcIn->aCameraRollKeys.size() > 1 || in AddNodeToGraph() 683 if (pcIn->aScalingKeys.size() > 0) in AddNodeToGraph() 685 nda->mNumScalingKeys = (unsigned int)pcIn->aScalingKeys.size(); in AddNodeToGraph() 687 ::memcpy(nda->mScalingKeys,&pcIn->aScalingKeys[0], in AddNodeToGraph() 715 node->aScalingKeys.size() > 1 || node->aCameraRollKeys.size() > 1 || in CountTracks()
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H A D | 3DSHelper.h | 507 aScalingKeys.reserve (20); in Node() 544 std::vector<aiVectorKey> aScalingKeys; member
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H A D | 3DSLoader.cpp | 910 std::vector<aiVectorKey>* l = &mCurrentNode->aScalingKeys; in ParseHierarchyChunk()
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