Searched refs:aSphereUnits (Results 1 – 2 of 2) sorted by relevance
205 Standard_ShortReal aSphereUnits = 0; in UpdateValues() local260 aOverlappedSphere->PolygonOffsets(aOffsetMode,aSphereFactor,aSphereUnits); in UpdateValues()274 aOverlappedSphere->PolygonOffsets(aOffsetMode,aSphereFactor,aSphereUnits); in UpdateValues()286 if (Max < aSphereUnits) Max = aSphereUnits; in UpdateValues()
336 Standard_ShortReal aSphereUnits = 0; in OnUpdatePolygonOffsets() local350 myOverlappedSphere->PolygonOffsets(aOffsetMode,aFactor,aSphereUnits); in OnUpdatePolygonOffsets()