Searched refs:absorbChanceDenom (Results 1 – 2 of 2) sorted by relevance
59 int absorbChanceDenom = parts[i].tmp * 10 + 500; in update() local75 if (parts[i].tmp<100 && RNG::Ref().chance(500, absorbChanceDenom)) in update()82 if (parts[i].tmp<100 && RNG::Ref().chance(20, absorbChanceDenom)) in update()89 if (parts[i].tmp<100 && RNG::Ref().chance(50, absorbChanceDenom)) in update()99 if (parts[i].tmp < 100 && RNG::Ref().chance(100, absorbChanceDenom)) in update()
56 int absorbChanceDenom = parts[i].life*10000/limit + 500; in update() local67 if (parts[i].life<limit && RNG::Ref().chance(500, absorbChanceDenom)) in update()74 if (parts[i].life<limit && RNG::Ref().chance(50, absorbChanceDenom)) in update()84 if (parts[i].life<limit && RNG::Ref().chance(100, absorbChanceDenom)) in update()91 if (parts[i].life<limit && RNG::Ref().chance(20, absorbChanceDenom)) in update()