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Searched refs:absorption_color (Results 1 – 7 of 7) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/gpu/shaders/material/
H A Dgpu_shader_material_volume_principled.glsl4 vec4 absorption_color,
34 absorption_color.rgb = sqrt(max(absorption_color.rgb, 0.0));
35 absorption_coeff = max(1.0 - scatter_color, 0.0) * max(1.0 - absorption_color.rgb, 0.0) *
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/shaders/
H A Dnode_principled_volume.osl53 color absorption_color = sqrt(max(AbsorptionColor, 0.0));
54 color absorption_coeff = max(1.0 - scatter_color, 0.0) * max(1.0 - absorption_color, 0.0);
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/svm/
H A Dsvm_closure.h1029 float3 absorption_color = max(sqrt(stack_load_float3(stack, absorption_color_offset)), zero); in svm_node_principled_volume() local
1030 float3 absorption = max(one - color, zero) * max(one - absorption_color, zero); in svm_node_principled_volume()
/dports/graphics/wings/wings-8d019ebe48/plugins_src/import_export/
H A Dwpc_yafaray.erl811 AbsorptionColor = proplists:get_value(absorption_color, YafaRay, DefAbsorptionColor),
1091 … {"Absorption Color", {slider, {color,AbsorptionColor,[key(absorption_color)]}}}
3426 AbsorptionColor = proplists:get_value(absorption_color, YafaRay, DefAbsorptionColor),
3523 proplists:get_value(absorption_color, YafaRay, DefAbsorptionColor),
3628 proplists:get_value(absorption_color, YafaRay, DefAbsorptionColor),
3723 proplists:get_value(absorption_color, YafaRay, DefAbsorptionColor),
3733 proplists:get_value(absorption_color, YafaRay, AbsorptionColor)),
3816 proplists:get_value(absorption_color, YafaRay, DefAbsorptionColor),
3826 proplists:get_value(absorption_color, YafaRay, AbsorptionColor)),
H A Dwpc_kerky.erl1616 {Ar, Ag, Ab} = proplists:get_value(absorption_color, KT, {0.0, 0.0, 0.0}),
1973 …{slider, {color, proplists:get_value(absorption_color, KT, {0.0, 0.0, 0.0}), [key(absorption_color
/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dnodes.h821 float3 absorption_color;
H A Dnodes.cpp3390 SOCKET_IN_COLOR(absorption_color, "Absorption Color", make_float3(0.0f, 0.0f, 0.0f)); in NODE_DEFINE()