Searched refs:actFurniture (Results 1 – 9 of 9) sorted by relevance
271 else if ( entity->behavior == &actFurniture ) in clickDescription()
221 void actFurniture(Entity* my);
4308 entity->behavior = &actFurniture; in assignActions()4418 entity->behavior = &actFurniture; in assignActions()5257 entity->behavior = &actFurniture; in assignActions()5275 entity->behavior = &actFurniture; in assignActions()5310 entity->behavior = &actFurniture; in assignActions()5361 entity->behavior = &actFurniture; in assignActions()5658 if ( (tmpentity->behavior == &actFurniture in assignActions()5694 && tmpentity->behavior != &actFurniture ) in assignActions()
157 void actFurniture(Entity* my) in actFurniture() function169 my->actFurniture(); in actFurniture()172 void Entity::actFurniture() in actFurniture() function in Entity
646 void actFurniture();
453 else if ( entity->behavior == &actFurniture ) in boulderCheckAgainstEntity()
7007 …else if ( hit.entity->behavior == &actDoor || hit.entity->behavior == &::actFurniture || hit.entit… in attack()7032 if ( hit.entity->behavior == &actDoor || hit.entity->behavior == &::actFurniture ) in attack()7081 else if ( hit.entity->behavior == &::actFurniture ) in attack()7124 else if ( hit.entity->behavior == &::actFurniture ) in attack()7156 else if ( hit.entity->behavior == &::actFurniture ) in attack()18536 else if ( knockedInto->behavior == &::actFurniture ) in handleKnockbackDamage()
4331 else if ( hit.entity->behavior == &actFurniture ) in actMonster()5383 else if ( hit.entity->behavior == &actFurniture ) in actMonster()
1199 else if (hit.entity->behavior == &actFurniture ) in actMagicMissile()1349 else if (hit.entity->behavior == &actFurniture ) in actMagicMissile()1597 else if (hit.entity->behavior == &actFurniture ) in actMagicMissile()2057 else if (hit.entity->behavior == &actFurniture ) in actMagicMissile()4828 && entity->behavior != &::actFurniture ) in magicOrbitingCollision()