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Searched refs:actOwnerIdToSpriteId (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dactor.h220 int actOwnerIdToSpriteId(int nSprite);
H A Dactor.cpp2433 int actOwnerIdToSpriteId(int nSprite) in actOwnerIdToSpriteId() function
2769 int nSprite = actOwnerIdToSpriteId(pSprite->owner); in sub_2AA94()
4196 … actDamageSprite(actOwnerIdToSpriteId(pXSprite->burnSource), pSprite, kDamageBurn, 8); in ProcessTouchObjects()
5471 … actDamageSprite(actOwnerIdToSpriteId(pXSprite->burnSource), pSprite, kDamageBurn, 8); in actProcessSprites()
5503 int nOwner = actOwnerIdToSpriteId(pSprite->owner); in actProcessSprites()
5907 … actDamageSprite(actOwnerIdToSpriteId(pXSprite->burnSource), pSprite, kDamageBurn, 8); in actProcessSprites()
5911 … actDamageSprite(actOwnerIdToSpriteId(pXSprite->burnSource), pSprite, kDamageBurn, 8); in actProcessSprites()
H A Dplayer.cpp893 …if (pSprite->type == kThingDroppedLifeLeech && actOwnerIdToSpriteId(pSprite->owner) == a1->nSprite) in sub_3A158()