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Searched refs:activeBlockListPtr (Results 1 – 2 of 2) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Davpview.c264 DISPLAYBLOCK **activeBlockListPtr = ActiveBlockList; in LightIntensityAtPoint() local
266 DISPLAYBLOCK *dispPtr = *activeBlockListPtr++; in LightIntensityAtPoint()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dd3d_render.cpp4179 DISPLAYBLOCK **activeBlockListPtr = ActiveBlockList; in LightSourceWaterPoint() local
4182 DISPLAYBLOCK *dispPtr = *activeBlockListPtr++; in LightSourceWaterPoint()
4228 DISPLAYBLOCK **activeBlockListPtr = ActiveBlockList; in LightIntensityAtPoint() local
4231 DISPLAYBLOCK *dispPtr = *activeBlockListPtr++; in LightIntensityAtPoint()