Home
last modified time | relevance | path

Searched refs:active_button_id (Results 1 – 1 of 1) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dstory_gui.cpp565 this->active_button_id = pe.index; in OnPageElementClick()
573 if (this->active_button_id == pe.index) { in OnPageElementClick()
579 this->active_button_id = pe.index; in OnPageElementClick()
585 if (this->active_button_id == pe.index) { in OnPageElementClick()
591 this->active_button_id = pe.index; in OnPageElementClick()
622 this->active_button_id = INVALID_STORY_PAGE_ELEMENT; in StoryBookWindow()
645 if (this->active_button_id) ResetObjectToPlace(); in SetSelectedPage()
646 this->active_button_id = INVALID_STORY_PAGE_ELEMENT; in SetSelectedPage()
910 this->active_button_id = INVALID_STORY_PAGE_ELEMENT; in OnTimeout()
919 this->active_button_id = INVALID_STORY_PAGE_ELEMENT; in OnPlaceObject()
[all …]