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Searched refs:active_door (Results 1 – 11 of 11) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dfwd-wall.h24 struct active_door;
26 DXX_VALPTRIDX_DECLARE_SUBTYPE(dcx::, active_door, actdoornum_t, MAX_DOORS);
158 DXX_VALPTRIDX_DEFINE_SUBTYPE_TYPEDEFS(active_door, actdoor);
230 …msegptridx &vmsegptridx, wall_array &Walls, const wall_animations_array &WallAnims, active_door &);
250 void active_door_read(PHYSFS_File *fp, active_door &ad);
251 void active_door_write(PHYSFS_File *fp, const active_door &ad);
H A Dwall.h233 struct active_door : public prohibit_void_ptr<active_door> struct
/dports/games/d2x/d2x-0.2.5/main/
H A Dwall.h143 typedef struct active_door { struct
148 } __pack__ active_door; argument
184 extern active_door ActiveDoors[MAX_DOORS]; // Master doors array
266 #define active_door_read(d, fp) cfread(d, sizeof(active_door), 1, fp)
296 extern void active_door_read(active_door *ad, CFILE *fp);
H A Dwall.c71 active_door ActiveDoors[MAX_DOORS];
368 active_door *d; in wall_open_door()
647 active_door *d; in wall_close_door_num()
727 active_door *d; in wall_close_door()
816 active_door *d; in do_door_open()
890 active_door *d; in do_door_close()
1287 active_door *d; in wall_frame_process()
1663 extern void active_door_read(active_door *ad, CFILE *fp) in active_door_read()
H A Dgamesave.c842 game_fileinfo.doors_sizeof = sizeof(active_door); in load_game_data()
1700 game_fileinfo.doors_sizeof = sizeof(active_door); in save_game_data()
1751 fwrite( ActiveDoors, sizeof(active_door), game_fileinfo.doors_howmany, SaveFile ); in save_game_data()
H A Dstate.c836 fwrite( ActiveDoors, sizeof(active_door)*i, 1, fp ); in state_save_all_sub()
1314 fread( ActiveDoors, sizeof(active_door)*Num_open_doors, 1, fp ); in state_restore_all_sub()
H A Dmulti.c249 sizeof(active_door)+3, // MULTI_ACTIVE_DOOR
4324 extern active_door ActiveDoors[];
4336 memcpy ((char *)(&multibuf[3]),&ActiveDoors[(int)i],sizeof(struct active_door)); in multi_send_active_door()
4337 count += sizeof(active_door); in multi_send_active_door()
4358 memcpy (&ActiveDoors[(int)i],buf+count,sizeof(struct active_door)); in multi_do_active_door()
H A Dgamecntl.c1024 active_door *d; in dump_door_debugging_info()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dmglobal.cpp187 template class valptridx<dcx::active_door>;
235 template class instantiation_guard<dcx::active_door>::type::index_range_exception;
H A Dwall.cpp54 bool operator()(active_door &) const;
64 bool operator()(active_door &d) const { in operator ()()
418 active_door *d; in wall_open_door()
782 active_door *d; in wall_close_door()
862 static bool do_door_open(active_door &d) in do_door_open()
940 static bool do_door_close(active_door &d) in do_door_close()
1240 bool ad_removal_predicate::operator()(active_door &d) const in operator ()()
1734 DEFINE_SERIAL_UDT_TO_MESSAGE(active_door, d, (d.n_parts, d.front_wallnum, d.back_wallnum, d.time));
1735 ASSERT_SERIAL_UDT_MESSAGE_SIZE(active_door, 16);
1740 void active_door_read(PHYSFS_File *fp, active_door &ad) in active_door_read()
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H A Dgamesave.cpp1694 WRITE_HEADER_ENTRY(active_door, ActiveDoors.get_count()); in save_game_data()