Searched refs:active_trigger_count (Results 1 – 1 of 1) sorted by relevance
2625 short which_trigger, active_trigger_count, first_trigger; in lower_weapon() local2627 active_trigger_count= get_active_trigger_count_and_states(player_index, weapon_index, in lower_weapon()2629 for(which_trigger= first_trigger; which_trigger<active_trigger_count; ++which_trigger) in lower_weapon()2663 short which_trigger, active_trigger_count, first_trigger; in raise_weapon() local2666 active_trigger_count= get_active_trigger_count_and_states(player_index, weapon_index, 0l, in raise_weapon()2668 for(which_trigger= first_trigger; which_trigger<active_trigger_count; ++which_trigger) in raise_weapon()