Searched refs:actorsAreBlocking (Results 1 – 3 of 3) sorted by relevance
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | PathFinder.cpp | 133 …:TargetUnreachable(const Point &s, const Point &d, unsigned int size, bool actorsAreBlocking) const in TargetUnreachable() 136 if (actorsAreBlocking) flags |= PF_ACTORS_ARE_BLOCKING; in TargetUnreachable()
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H A D | Map.h | 574 …bool TargetUnreachable(const Point &s, const Point &d, unsigned int size, bool actorsAreBlocking =… 588 …bool IsWalkableTo(const Point &s, const Point &d, bool actorsAreBlocking, const Actor *caller) con…
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H A D | Map.cpp | 2609 bool Map::IsWalkableTo(const Point &s, const Point &d, bool actorsAreBlocking, const Actor *caller)… in IsWalkableTo() argument 2612 …PathMapFlags mask = PathMapFlags::PASSABLE | PathMapFlags::TRAVEL | (actorsAreBlocking ? PathMapFl… in IsWalkableTo()
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