Home
last modified time | relevance | path

Searched refs:addElectricityArgStruct_t (Results 1 – 5 of 5) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_public.h649 void (*FX_AddElectricity) ( addElectricityArgStruct_t *p );
H A Dcg_syscalls.c494 void trap_FX_AddElectricity( addElectricityArgStruct_t *p ) { in trap_FX_AddElectricity()
H A Dcg_players.c7888 addElectricityArgStruct_t p; in CG_ForceElectrocution()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1541 } addElectricityArgStruct_t; typedef
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_cgameapi.cpp393 static void CGFX_AddElectricity( addElectricityArgStruct_t *p ) { in CGFX_AddElectricity()
1430 CGFX_AddElectricity( (addElectricityArgStruct_t *)VMA(1) ); in CL_CgameSystemCalls()