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Searched refs:addForcedBloomNode (Results 1 – 2 of 2) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dirr_driver.hpp396 void addForcedBloomNode(scene::ISceneNode *n, float power = 1) in addForcedBloomNode() function in IrrDriver
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/tracks/
H A Dtrack_object.cpp369 irr_driver->addForcedBloomNode(glownode, power); in init()