Searched refs:addLightningTortoise (Results 1 – 3 of 3) sorted by relevance
20 Entity *addLightningTortoise(int, int, char *);
193 {"enemy/tortoise", &addLightningTortoise},
49 Entity *addLightningTortoise(int x, int y, char *name) in addLightningTortoise() function