Searched refs:addLiveMonster (Results 1 – 3 of 3) sorted by relevance
/dports/games/abe/abe-1.1/src/ |
H A D | Monster.h | 53 void addLiveMonster(int monster_index, int image_index, int x, int y);
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H A D | Map.c | 115 addLiveMonster(m, n, x, y); in drawMap() 182 addLiveMonster(m, n, x, y); in drawMapLeftEdge() 248 addLiveMonster(m, n, x, y); in drawMapTopEdge() 314 addLiveMonster(m, n, x, y); in drawMapRightEdge() 382 addLiveMonster(m, n, x, y); in drawMapBottomEdge()
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H A D | Monster.c | 888 addLiveMonster(int monster_index, int image_index, int x, int y) in addLiveMonster() function
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