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Searched refs:addMemoryBreakpoint (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/qt/ui/
H A DUIDebugSH2.h41 bool addMemoryBreakpoint(u32 addr, u32 flags);
H A DUIDebugCPU.cpp172 if (addMemoryBreakpoint(leMemoryBreakpoint->text().toInt(0, 16), flags)) in on_pbAddMemoryBreakpoint_clicked()
340 bool UIDebugCPU::addMemoryBreakpoint(u32 addr, u32 flags) in addMemoryBreakpoint() function in UIDebugCPU
H A DUIDebugCPU.h48 virtual bool addMemoryBreakpoint(u32 addr, u32 flags);
H A DUIDebugSH2.cpp322 bool UIDebugSH2::addMemoryBreakpoint(u32 addr, u32 flags) in addMemoryBreakpoint() function in UIDebugSH2