Searched refs:add_army (Results 1 – 6 of 6) sorted by relevance
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | stack-editor-dialog.cpp | 126 add_army(*i); in StackEditorDialog() 230 add_army(new_army); in on_copy_clicked() 251 add_army(new Hero(*hp)); in on_add_clicked() 255 add_army(new Army(*army, player)); in on_add_clicked() 290 void StackEditorDialog::add_army(Army *a) in add_army() function in StackEditorDialog
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H A D | city-editor-dialog.cpp | 145 add_army(a); in CityEditorDialog() 200 add_army(new ArmyProdBase(*army)); in on_add_clicked() 228 add_army(army); in on_randomize_armies_clicked() 251 void CityEditorDialog::add_army(const ArmyProdBase *a) in add_army() function in CityEditorDialog
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H A D | stack-editor-dialog.h | 81 void add_army(Army *a);
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H A D | city-editor-dialog.h | 90 void add_army(const ArmyProdBase *a);
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/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | fight-window.cpp | 75 add_army(*i, initial_hps[(*i)->getId()], close_hboxes, attacker_close_vbox, in FightWindow() 83 add_army(*i, initial_hps[(*i)->getId()], close_hboxes, defender_close_vbox, in FightWindow() 140 void FightWindow::add_army(Army *army, int initial_hp, in add_army() function in FightWindow
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H A D | fight-window.h | 76 void add_army(Army *army, int initial_hp,
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