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Searched refs:add_army (Results 1 – 6 of 6) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Dstack-editor-dialog.cpp126 add_army(*i); in StackEditorDialog()
230 add_army(new_army); in on_copy_clicked()
251 add_army(new Hero(*hp)); in on_add_clicked()
255 add_army(new Army(*army, player)); in on_add_clicked()
290 void StackEditorDialog::add_army(Army *a) in add_army() function in StackEditorDialog
H A Dcity-editor-dialog.cpp145 add_army(a); in CityEditorDialog()
200 add_army(new ArmyProdBase(*army)); in on_add_clicked()
228 add_army(army); in on_randomize_armies_clicked()
251 void CityEditorDialog::add_army(const ArmyProdBase *a) in add_army() function in CityEditorDialog
H A Dstack-editor-dialog.h81 void add_army(Army *a);
H A Dcity-editor-dialog.h90 void add_army(const ArmyProdBase *a);
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dfight-window.cpp75 add_army(*i, initial_hps[(*i)->getId()], close_hboxes, attacker_close_vbox, in FightWindow()
83 add_army(*i, initial_hps[(*i)->getId()], close_hboxes, defender_close_vbox, in FightWindow()
140 void FightWindow::add_army(Army *army, int initial_hp, in add_army() function in FightWindow
H A Dfight-window.h76 void add_army(Army *army, int initial_hp,