Home
last modified time | relevance | path

Searched refs:add_named_global_constant (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_autoload_settings.cpp501 ScriptServer::get_language(i)->add_named_global_constant(info->name, info->node); in update_autoload()
793 ScriptServer::get_language(i)->add_named_global_constant(info.name, Variant()); in EditorAutoloadSettings()
813 ScriptServer::get_language(i)->add_named_global_constant(info.name, info.node); in EditorAutoloadSettings()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_autoload_settings.cpp501 ScriptServer::get_language(i)->add_named_global_constant(info->name, info->node); in update_autoload()
793 ScriptServer::get_language(i)->add_named_global_constant(info.name, Variant()); in EditorAutoloadSettings()
813 ScriptServer::get_language(i)->add_named_global_constant(info.name, info.node); in EditorAutoloadSettings()
/dports/devel/godot/godot-3.2.3-stable/core/
H A Dscript_language.h307 virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) {} in add_named_global_constant() function
/dports/devel/godot-tools/godot-3.2.3-stable/core/
H A Dscript_language.h307 virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) {} in add_named_global_constant() function
/dports/devel/godot/godot-3.2.3-stable/modules/gdscript/
H A Dgdscript.h480 virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value);
H A Dgdscript.cpp1448 void GDScriptLanguage::add_named_global_constant(const StringName &p_name, const Variant &p_value) { in add_named_global_constant() function in GDScriptLanguage
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdscript/
H A Dgdscript.h480 virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value);
H A Dgdscript.cpp1448 void GDScriptLanguage::add_named_global_constant(const StringName &p_name, const Variant &p_value) { in add_named_global_constant() function in GDScriptLanguage