/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lvledit/ |
H A D | lvledit_tool_select.c | 342 add_object_to_list(&selected_elements, t, OBJECT_FLOOR); in select_floor_on_tile() 370 add_object_to_list(&selected_elements, w, OBJECT_WAYPOINT); in select_waypoint_on_tile() 391 add_object_to_list(&selected_elements, it, OBJECT_ITEM); in select_item_on_tile() 409 add_object_to_list(&selected_elements, m, OBJECT_MAP_LABEL); in select_map_label_on_tile() 426 add_object_to_list(&selected_elements, en, OBJECT_ENEMY); in select_special_forces_on_tile() 879 add_object_to_list(&selected_elements, it, OBJECT_ITEM); in level_editor_cycle_marked_item() 995 add_object_to_list(&clipboard_elements, o, OBJECT_OBSTACLE); in level_editor_copy_selection() 1006 add_object_to_list(&clipboard_elements, t, OBJECT_FLOOR); in level_editor_copy_selection() 1012 add_object_to_list(&clipboard_elements, it, OBJECT_ITEM); in level_editor_copy_selection() 1018 add_object_to_list(&clipboard_elements, w, OBJECT_WAYPOINT); in level_editor_copy_selection() [all …]
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/dports/cad/pcb/pcb-4.2.0/src/ |
H A D | find.c | 189 add_object_to_list (ListType *list, int type, void *ptr1, void *ptr2, void *ptr3, int flag) in add_object_to_list() function 224 return add_object_to_list (&PVList, Pin->Element ? PIN_TYPE : VIA_TYPE, in ADD_PV_TO_LIST() 231 return add_object_to_list (&PadList[L], PAD_TYPE, Pad->Element, Pad, Pad, flag); in ADD_PAD_TO_LIST() 237 return add_object_to_list (&LineList[L], LINE_TYPE, LAYER_PTR (L), Ptr, Ptr, flag); in ADD_LINE_TO_LIST() 243 return add_object_to_list (&ArcList[L], ARC_TYPE, LAYER_PTR (L), Ptr, Ptr, flag); in ADD_ARC_TO_LIST() 249 return add_object_to_list (&RatList, RATLINE_TYPE, Ptr, Ptr, Ptr, flag); in ADD_RAT_TO_LIST() 255 return add_object_to_list (&PolygonList[L], POLYGON_TYPE, LAYER_PTR (L), Ptr, Ptr, flag); in ADD_POLYGON_TO_LIST()
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/dports/security/libcryptui/libcryptui-3.12.2/daemon/ |
H A D | seahorse-context.c | 761 add_object_to_list (SeahorseObject *object, gpointer user_data) in add_object_to_list() function 790 km.func = add_object_to_list; in seahorse_context_find_objects_full()
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/ |
H A D | GUI_ObjectList.hpp | 334 void add_object_to_list(size_t obj_idx, bool call_selection_changed = true);
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H A D | GUI_ObjectList.cpp | 863 add_object_to_list(object); in paste_objects_into_list() 2712 add_object_to_list(m_objects->size() - 1); in merge() 3071 void ObjectList::add_object_to_list(size_t obj_idx, bool call_selection_changed) in add_object_to_list() function in Slic3r::GUI::ObjectList 4326 add_object_to_list(new_obj_indx); in instances_to_separated_object() 4359 add_object_to_list(new_obj_indx); in instances_to_separated_objects() 4674 add_object_to_list(obj_idx, false); in update_after_undo_redo()
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H A D | Plater.cpp | 2609 wxGetApp().obj_list()->add_object_to_list(idx); in load_model_objects()
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/dports/astro/siril/siril/src/algos/ |
H A D | plateSolver.c | 618 static void add_object_to_list() { in add_object_to_list() function 1335 add_object_to_list(); in add_object_in_tree_view()
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/ |
H A D | ChangeLog | 17840 lvledit: introduce add_object_to_list() helper function to clean up
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/dports/cad/pcb/pcb-4.2.0/ |
H A D | ChangeLog | 639 add_object_to_list ()
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