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Searched refs:add_waterway_texture (Results 1 – 5 of 5) sorted by relevance

/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/
H A Droad_textures.h40 void add_waterway_texture(const Image* texture);
H A Droad_textures.cc44 void RoadTextures::add_waterway_texture(const Image* image) { in add_waterway_texture() function in RoadTextures
H A Dtribe_descr.h132 void add_waterway_texture(const Image* texture);
H A Dtribe_descr.cc405 void TribeDescr::add_waterway_texture(const Image* texture) { in add_waterway_texture() function in Widelands::TribeDescr
406 road_textures_.add_waterway_texture(texture); in add_waterway_texture()
H A Dtribes.cc336 tribe->add_waterway_texture(g_gr->images().get(texture_path)); in load_graphics()