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Searched refs:addsave (Results 1 – 2 of 2) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Denchant.c633 penc->addsave[value_idx] = 0.0f; in enchant_apply_add()
778 penc->addsave[value_idx] = fvaluetoadd; in enchant_apply_add()
1719 valuetoadd = penc->addsave[value_idx]; in enchant_remove_add()
1735 valuetoadd = penc->addsave[value_idx]; in enchant_remove_add()
1740 valuetoadd = penc->addsave[value_idx]; in enchant_remove_add()
1745 valuetoadd = penc->addsave[value_idx]; in enchant_remove_add()
1750 valuetoadd = penc->addsave[value_idx]; in enchant_remove_add()
1755 valuetoadd = penc->addsave[value_idx]; in enchant_remove_add()
1762 valuetoadd = penc->addsave[value_idx]; in enchant_remove_add()
1769 valuetoadd = penc->addsave[value_idx]; in enchant_remove_add()
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H A Denchant.h99 float addsave[MAX_ENCHANT_ADD]; ///< The adjustment member