Searched refs:adjusted_body_armour_penalty (Results 1 – 4 of 4) sorted by relevance
277 virtual int adjusted_body_armour_penalty(int scale = 1) const = 0;
520 int adjusted_body_armour_penalty(int) const override { return 0; } in adjusted_body_armour_penalty() function
846 int adjusted_body_armour_penalty(int scale = 1) const override;
1930 you.adjusted_body_armour_penalty(scale); in _player_adjusted_evasion_penalty()2073 max(19 * you.adjusted_body_armour_penalty(scale), 0); in player_armour_shield_spell_penalty()5515 int player::adjusted_body_armour_penalty(int scale) const in adjusted_body_armour_penalty() function in player5549 return maybe_roll_dice(1, adjusted_body_armour_penalty(scale), random_factor); in armour_tohit_penalty()