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Searched refs:adjusted_body_armour_penalty (Results 1 – 4 of 4) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dactor.h277 virtual int adjusted_body_armour_penalty(int scale = 1) const = 0;
H A Dmonster.h520 int adjusted_body_armour_penalty(int) const override { return 0; } in adjusted_body_armour_penalty() function
H A Dplayer.h846 int adjusted_body_armour_penalty(int scale = 1) const override;
H A Dplayer.cc1930 you.adjusted_body_armour_penalty(scale); in _player_adjusted_evasion_penalty()
2073 max(19 * you.adjusted_body_armour_penalty(scale), 0); in player_armour_shield_spell_penalty()
5515 int player::adjusted_body_armour_penalty(int scale) const in adjusted_body_armour_penalty() function in player
5549 return maybe_roll_dice(1, adjusted_body_armour_penalty(scale), random_factor); in armour_tohit_penalty()