Searched refs:adjusted_shield_penalty (Results 1 – 5 of 5) sorted by relevance
278 virtual int adjusted_shield_penalty(int scale) const = 0;
292 div_rand_round(random_var(adjusted_shield_penalty(DELAY_SCALE)), in attack_delay()
521 int adjusted_shield_penalty(int) const override { return 0; } in adjusted_shield_penalty() function
2055 - you.adjusted_shield_penalty(scale) in _player_evasion()2076 + 19 * you.adjusted_shield_penalty(scale); in player_armour_shield_spell_penalty()3199 you.adjusted_shield_penalty() ? in _display_attack_delay()5530 int player::adjusted_shield_penalty(int scale) const in adjusted_shield_penalty() function in player5554 return maybe_roll_dice(1, adjusted_shield_penalty(scale), random_factor); in shield_tohit_penalty()
847 int adjusted_shield_penalty(int scale = 1) const override;