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Searched refs:adoptiveItem (Results 1 – 2 of 2) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DArchitect.c967 item *adoptiveItem, in buildAMachine() argument
1471 …|| (adoptiveItem && (feature->flags & MF_ADOPT_ITEM) && (blueprintCatalog[bp].flags & BP_ADOPT_ITE… in buildAMachine()
1473 …if (adoptiveItem && (feature->flags & MF_ADOPT_ITEM) && (blueprintCatalog[bp].flags & BP_ADOPT_ITE… in buildAMachine()
1474 theItem = adoptiveItem; in buildAMachine()
1475 adoptiveItem = NULL; // can be adopted only once in buildAMachine()
H A DRogue.h2714 item *adoptiveItem,