Searched refs:aiBones (Results 1 – 13 of 13) sorted by relevance
/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | OgreMesh.cpp | 454 vector<aiBone*> aiBones; in CreateAssimpSubMesh() local 455 …aiBones.reserve(theSubMesh.BonesUsed);//the vector might be smaller, because there might be empty … in CreateAssimpSubMesh() 469 aiBones.push_back(NewBone); in CreateAssimpSubMesh() 472 NewAiMesh->mNumBones=aiBones.size(); in CreateAssimpSubMesh() 475 if (aiBones.size()) { in CreateAssimpSubMesh() 476 NewAiMesh->mBones=new aiBone* [aiBones.size()]; in CreateAssimpSubMesh() 477 memcpy(NewAiMesh->mBones, &(aiBones[0]), aiBones.size()*sizeof(aiBone*)); in CreateAssimpSubMesh()
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H A D | MDLFileData.h | 873 std::vector<unsigned int> aiBones; member
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H A D | MDLLoader.cpp | 1002 if (!groupData.aiBones.empty()) { in ReadFaces_3DGS_MDL7() 1003 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7() 1450 if (sharedData.apcOutBones)groupData.aiBones.resize(iNumVertices,UINT_MAX); in InternReadFile_3DGS_MDL7() 1838 if (!groupData.aiBones.empty()) { in GenerateOutputMeshes_3DGS_MDL7() 1849 unsigned int iBone = groupData.aiBones[ oldFace.mIndices[c] ]; in GenerateOutputMeshes_3DGS_MDL7()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/ |
H A D | MDLFileData.h | 856 std::vector<unsigned int> aiBones; member
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H A D | MDLLoader.cpp | 1056 if (!groupData.aiBones.empty()) { in ReadFaces_3DGS_MDL7() 1057 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7() 1507 if (sharedData.apcOutBones)groupData.aiBones.resize(iNumVertices,UINT_MAX); in InternReadFile_3DGS_MDL7() 1898 if (!groupData.aiBones.empty()) { in GenerateOutputMeshes_3DGS_MDL7() 1909 unsigned int iBone = groupData.aiBones[ oldFace.mIndices[c] ]; in GenerateOutputMeshes_3DGS_MDL7()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | MDLFileData.h | 888 std::vector<unsigned int> aiBones; member
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H A D | MDLLoader.cpp | 1032 if (!groupData.aiBones.empty()) { in ReadFaces_3DGS_MDL7() 1033 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7() 1480 if (sharedData.apcOutBones)groupData.aiBones.resize(iNumVertices,UINT_MAX); in InternReadFile_3DGS_MDL7() 1868 if (!groupData.aiBones.empty()) { in GenerateOutputMeshes_3DGS_MDL7() 1879 unsigned int iBone = groupData.aiBones[ oldFace.mIndices[c] ]; in GenerateOutputMeshes_3DGS_MDL7()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/ |
H A D | MDLFileData.h | 858 std::vector<unsigned int> aiBones; member
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H A D | MDLLoader.cpp | 1043 if (!groupData.aiBones.empty()) { in ReadFaces_3DGS_MDL7() 1044 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7() 1491 if (sharedData.apcOutBones) groupData.aiBones.resize(iNumVertices, UINT_MAX); in InternReadFile_3DGS_MDL7() 1875 if (!groupData.aiBones.empty()) { in GenerateOutputMeshes_3DGS_MDL7() 1886 unsigned int iBone = groupData.aiBones[oldFace.mIndices[c]]; in GenerateOutputMeshes_3DGS_MDL7()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | MDLFileData.h | 883 std::vector<unsigned int> aiBones; member
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H A D | MDLLoader.cpp | 1038 if (!groupData.aiBones.empty()) { in ReadFaces_3DGS_MDL7() 1039 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7() 1487 if (sharedData.apcOutBones)groupData.aiBones.resize(iNumVertices,UINT_MAX); in InternReadFile_3DGS_MDL7() 1878 if (!groupData.aiBones.empty()) { in GenerateOutputMeshes_3DGS_MDL7() 1889 unsigned int iBone = groupData.aiBones[ oldFace.mIndices[c] ]; in GenerateOutputMeshes_3DGS_MDL7()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | MDLFileData.h | 859 std::vector<unsigned int> aiBones; member
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H A D | MDLLoader.cpp | 1039 if (!groupData.aiBones.empty()) { in ReadFaces_3DGS_MDL7() 1040 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7() 1490 if (sharedData.apcOutBones)groupData.aiBones.resize(iNumVertices,UINT_MAX); in InternReadFile_3DGS_MDL7() 1881 if (!groupData.aiBones.empty()) { in GenerateOutputMeshes_3DGS_MDL7() 1892 unsigned int iBone = groupData.aiBones[ oldFace.mIndices[c] ]; in GenerateOutputMeshes_3DGS_MDL7()
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