Searched refs:aiNoteThatTargetCanResist (Results 1 – 3 of 3) sorted by relevance
/dports/games/powder/powder118_src/ |
H A D | ai.cpp | 780 aiNoteThatTargetCanResist(target, ELEMENT_FIRE); in aiNoteThatTargetHasIntrinsic() 783 aiNoteThatTargetCanResist(target, ELEMENT_COLD); in aiNoteThatTargetHasIntrinsic() 786 aiNoteThatTargetCanResist(target, ELEMENT_ACID); in aiNoteThatTargetHasIntrinsic() 789 aiNoteThatTargetCanResist(target, ELEMENT_SHOCK); in aiNoteThatTargetHasIntrinsic() 792 aiNoteThatTargetCanResist(target, ELEMENT_LIGHT); in aiNoteThatTargetHasIntrinsic() 795 aiNoteThatTargetCanResist(target, ELEMENT_PHYSICAL); in aiNoteThatTargetHasIntrinsic() 800 aiNoteThatTargetCanResist(target, ELEMENT_POISON); in aiNoteThatTargetHasIntrinsic() 803 aiNoteThatTargetCanResist(target, ELEMENT_REFLECTIVITY); in aiNoteThatTargetHasIntrinsic() 806 aiNoteThatTargetCanResist(target, ELEMENT_SLEEP); in aiNoteThatTargetHasIntrinsic() 816 MOB::aiNoteThatTargetCanResist(MOB *target, ELEMENT_NAMES element) in aiNoteThatTargetCanResist() function in MOB
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H A D | creature.h | 458 void aiNoteThatTargetCanResist(MOB *target, ELEMENT_NAMES element);
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H A D | creature.cpp | 4256 src->aiNoteThatTargetCanResist(this, element); in receiveDamage()
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