/dports/multimedia/assimp/assimp-5.1.3/port/AssimpDelphi/ |
H A D | aiMaterial.pas | 76 aiTextureFlags_IgnoreAlpha = $4
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/port/AssimpDelphi/ |
H A D | aiMaterial.pas | 76 aiTextureFlags_IgnoreAlpha = $4
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | MD3Loader.cpp | 323 …a = ((*it).alpha_test != Q3Shader::AT_NONE ? aiTextureFlags_UseAlpha : aiTextureFlags_IgnoreAlpha); in ConvertShaderToMaterial() 912 int no_alpha = aiTextureFlags_IgnoreAlpha; in InternReadFile()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/MD3/ |
H A D | MD3Loader.cpp | 343 …a = ((*it).alpha_test != Q3Shader::AT_NONE ? aiTextureFlags_UseAlpha : aiTextureFlags_IgnoreAlpha); in ConvertShaderToMaterial() 957 int no_alpha = aiTextureFlags_IgnoreAlpha; in InternReadFile()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | MD3Loader.cpp | 343 …a = ((*it).alpha_test != Q3Shader::AT_NONE ? aiTextureFlags_UseAlpha : aiTextureFlags_IgnoreAlpha); in ConvertShaderToMaterial() 950 int no_alpha = aiTextureFlags_IgnoreAlpha; in InternReadFile()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MD3/ |
H A D | MD3Loader.cpp | 330 …a = ((*it).alpha_test != Q3Shader::AT_NONE ? aiTextureFlags_UseAlpha : aiTextureFlags_IgnoreAlpha); in ConvertShaderToMaterial() 931 int no_alpha = aiTextureFlags_IgnoreAlpha; in InternReadFile()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | MD3Loader.cpp | 343 …a = ((*it).alpha_test != Q3Shader::AT_NONE ? aiTextureFlags_UseAlpha : aiTextureFlags_IgnoreAlpha); in ConvertShaderToMaterial() 958 int no_alpha = aiTextureFlags_IgnoreAlpha; in InternReadFile()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | MD3Loader.cpp | 343 …a = ((*it).alpha_test != Q3Shader::AT_NONE ? aiTextureFlags_UseAlpha : aiTextureFlags_IgnoreAlpha); in ConvertShaderToMaterial() 958 int no_alpha = aiTextureFlags_IgnoreAlpha; in InternReadFile()
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/dports/games/spring/spring_98.0/rts/lib/assimp/include/assimp/ |
H A D | material.h | 421 aiTextureFlags_IgnoreAlpha = 0x4, enumerator
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/include/assimp/ |
H A D | material.h | 396 aiTextureFlags_IgnoreAlpha = 0x4, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/include/assimp/ |
H A D | material.h | 396 aiTextureFlags_IgnoreAlpha = 0x4, enumerator
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/dports/devel/upp/upp/bazaar/plugin/assimp/include/assimp/ |
H A D | material.h | 420 aiTextureFlags_IgnoreAlpha = 0x4, enumerator
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/dports/multimedia/assimp/assimp-5.1.3/include/assimp/ |
H A D | material.h | 459 aiTextureFlags_IgnoreAlpha = 0x4, enumerator
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/include/assimp/ |
H A D | material.h | 420 aiTextureFlags_IgnoreAlpha = 0x4, enumerator
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/include/assimp/ |
H A D | material.h | 420 aiTextureFlags_IgnoreAlpha = 0x4, enumerator
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/include/assimp/ |
H A D | material.h | 397 aiTextureFlags_IgnoreAlpha = 0x4, enumerator
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/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_view/ |
H A D | Material.cpp | 961 …if (pcMesh->piDiffuseTexture && !(flags & aiTextureFlags_IgnoreAlpha) && HasAlphaPixels(pcMesh->pi… in CreateMaterial()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/tools/assimp_view/ |
H A D | Material.cpp | 962 …if (pcMesh->piDiffuseTexture && !(flags & aiTextureFlags_IgnoreAlpha) && HasAlphaPixels(pcMesh->pi… in CreateMaterial()
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