Home
last modified time | relevance | path

Searched refs:ai_cycle (Results 1 – 3 of 3) sorted by relevance

/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/Headers/
H A Dmusicai.h158 int next_mode, ai_cycle; variable
169 extern int next_mode, ai_cycle;
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Dairupt.c141 ai_cycle = TRUE; in music_ai()
147 ai_cycle = FALSE; in music_ai()
469 ai_cycle = 0; in check_asynch_ai()
H A Dmusicai.c277 if (ai_cycle) { in mlimbs_do_credits_ai()
278 ai_cycle = 0; in mlimbs_do_credits_ai()
348 ai_cycle = 0; in mlimbs_AI_init()