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Searched refs:ai_do_actual_firing_stuff (Results 1 – 4 of 4) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dai.c1112ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1152ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1161ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1270ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1308ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1347ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1367ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1380ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1447ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
1570ai_do_actual_firing_stuff(obj, aip, ailp, robptr, &vec_to_player, dist_to_player, &gun_point, play… in do_ai_frame()
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H A Dai.h436 extern void ai_do_actual_firing_stuff(object *obj, ai_static *aip, ai_local *ailp, robot_info *robp…
H A Dai2.c2444 void ai_do_actual_firing_stuff(object *obj, ai_static *aip, ai_local *ailp, robot_info *robptr, vms… in ai_do_actual_firing_stuff() function
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dai.cpp3784ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
3833ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
3843ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
3957ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
4028ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
4074ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
4101ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
4180ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
4339ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
4353ai_do_actual_firing_stuff(vmobjptridx, obj, aip, ailp, robptr, dist_to_player, gun_point, player_v… in do_ai_frame()
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