Searched refs:aimTargets (Results 1 – 2 of 2) sorted by relevance
150 short aimTargets[16]; member
366 pPlayer->aimTargets[pPlayer->aimTargetsCount++] = nSprite; in UpdateAimVector()416 pPlayer->aimTargets[pPlayer->aimTargetsCount++] = nSprite; in UpdateAimVector()1454 int nTarget = pPlayer->aimTargets[i]; in AltFireVoodoo()1490 int nTarget = pPlayer->aimTargets[i]; in AltFireVoodoo()