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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/ClonkControl.ocd/Crosshair.ocd/
H A DScript.c8 local crew, angle, xpos, ypos, aiming, menu; variable
18 aiming = false; in Initialize()
46 else if (!aiming) in FxMoveTimer()
85 aiming = true; in StartAim()
128 aiming = false; in StopAim()
134 return aiming; in IsAiming()
140 return aiming || Visible(); in IsActive()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Javelin.ocd/
H A DScript.c18 local aiming; variable
107 aiming = 1; in ControlUseStart()
135 if(aiming) in ControlUseStop()
146 aiming = 0; in Reset()
170 aiming = -1; in DoThrow()
252 if (aiming > 0) in GetCarryMode()
262 if(aiming > 0) return "pos_hand2"; in GetCarrySpecial()
267 if(aiming == 1) return Trans_Rotate(180, 0, 0, 1); in GetCarryTransform()
/dports/games/blackshadeselite/blackshadeselite/
H A DReadme11 …k = fire (while aiming) or smash (while running) or pick up gun (while crouching over a body and n…
27 …lities and will completely ignore all the assassins. When an assassin is aiming at your VIP with a…
29 If you are feeling overwhelmed you can use psychic aiming to temporarily speed up your thought proc…
79 9-21 mouse smoothing, better aiming, different blood
83 9-17 faster aiming/crouching, VBL sync, slightly improved control sensitivity stuff
89 9-11 more fluid aiming, different costumes, assault rifle, health system, impact reaction, kill cou…
95 …to # of people per block, more even spacing, added pointing arms (pistol aiming without the pistol)
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Tools.ocd/TeleGlove.ocd/
H A DScript.c11 local aiming; variable
77 if(!clonk->HasHandAction() || !aiming || (!clonk->IsWalking() && !clonk->IsJumping())) in ControlUseHolding()
187 aiming = 1; in StartUsage()
263 …if(aiming = 1) PlayAnimation("Closing", -5, Anim_Linear(0,0,GetAnimationLength("Closing"), 10, ANI… in CancelUse()
265 aiming = 0; in CancelUse()
/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/
H A Djoeserialize.cpp61 bool aiming; member in TEST_PLAYER
97 aiming = false; in TEST_PLAYER()
116 _SERIALIZE_(s,aiming); in Serialize()
212 QT_CHECK_EQUAL(player2.aiming, false); in QT_TEST()
308 QT_CHECK_EQUAL(player2.aiming, false); in QT_TEST()
429 QT_CHECK_EQUAL ( player2.aiming, false ); in QT_TEST()
512 QT_CHECK_EQUAL(player2.aiming, false); in QT_TEST()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_user.c387 player->aiming = (signed char)cmd->aiming; in P_MovePlayer()
393 player->aiming = cmd->aiming<<16; in P_MovePlayer()
451 a = FixedMul( movepushforward*50, sine_ANG(player->aiming) >>5 ); in P_MovePlayer()
603 player->aiming = G_ClipAimingPitch(pitch); in P_DeathThink()
749 camera.aiming = 0; in P_ResetCamera()
870 pmo->z + (pmo->height>>1) + sine_ANG(player->aiming)*64); in P_MoveChaseCamera()
873 dist = camera.aiming - angle; in P_MoveChaseCamera()
874 camera.aiming -= (dist>>3); in P_MoveChaseCamera()
1002 a = FixedMul( movepushforward*50, finesine[ (cmd->aiming>>(ANGLETOFINESHIFT-16)) ] >>5 ); in P_ProcessCmdSpirit()
H A Dd_ticcmd.h109 int16_t aiming; // pitch angle (up-down) member
/dports/games/xonotic/Xonotic/source/qcsrc/menu/xonotic/
H A Ddialog_settings_input.qc63 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "m_filter", _("Smooth aiming"),
64 _("Smoothes the mouse movement, but makes aiming slightly less responsive")));
66 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(1.022, "m_pitch", _("Invert aiming"),
/dports/finance/R-cran-strucchange/strucchange/man/
H A DBostonHomicide.Rd7 `Boston Gun Project'---a policing initiative aiming at lowering
27 \details{The `Boston Gun Project' is a policing initiative aiming at lowering
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_ticcmd.h64 INT16 aiming; // vertical aiming, see G_BuildTicCmd member
/dports/www/wsmake/wsmake-0.7.901/src/libosa/
H A DREADME3 aiming at complying with POSIX and win32. Here are the types of
/dports/net-im/py-matrix-synapse/synapse-1.50.2/docker/
H A DDockerfile46 # This is aiming at installing the `install_requires` and `extras_require` from `setup.py`
55 # This is aiming at installing only the `packages=find_packages(...)` from `setup.py
/dports/games/widelands/widelands-build21/debian/
H A Dcontrol38 Widelands is a strategy game aiming for gameplay similar to Settlers II by
60 Widelands is a strategy game aiming for gameplay similar to Settlers II by
/dports/games/zdoom/zdoom-2.8.1/src/
H A Db_game.cpp300 Net_WriteByte(thebot->skill.aiming); in SpawnBot()
313 skill.aiming = ReadByte (stream); in TryAddBot()
531 newinfo->skill.aiming = sc.Number; in LoadBots()
/dports/finance/skrooge/skrooge-2.26.1/skrooge/
H A Dorg.kde.skrooge.desktop74 Comment=Skrooge is a personal finances manager powered by KDE, aiming at being simple and intuitive.
77 Comment[en_GB]=Skrooge is a personal finances manager powered by KDE, aiming at being simple and in…
93 Comment[x-test]=xxSkrooge is a personal finances manager powered by KDE, aiming at being simple and…
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/11.1/
H A DIndex.rst20 …with aiming for as little as possible breaking changes after the initial v11.0 release on the way …
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/11.4/
H A DIndex.rst21 …with aiming for as little as possible breaking changes after the initial v11.0 release on the way …
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/10.2/
H A DIndex.rst21 …with aiming for as little as possible breaking changes after the initial v10.0 release on the way …
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/10.3/
H A DIndex.rst21 …with aiming for as little as possible breaking changes after the initial v10.0 release on the way …
/dports/www/zola/zola-0.15.2/cargo-crates/yada-0.5.0/
H A DCargo.toml.orig-cargo5 description = "Yada is a yet another double-array trie library aiming for fast search and compact d…
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/10.1/
H A DIndex.rst21 …with aiming for as little as possible breaking changes after the initial v10.0 release on the way …
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/10.4.x/
H A DIndex.rst21 …with aiming for as little as possible breaking changes after the initial v10.0 release on the way …
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/11.3/
H A DIndex.rst21 …with aiming for as little as possible breaking changes after the initial v11.0 release on the way …
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/11.2/
H A DIndex.rst21 …with aiming for as little as possible breaking changes after the initial v11.0 release on the way …
/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/11.5/
H A DIndex.rst22 …with aiming for as little as possible breaking changes after the initial v11.0 release on the way …

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