Searched refs:air_move_rate_c (Results 1 – 1 of 1) sorted by relevance
28 const int air_move_rate_c = (int)(0.2 * ticks_per_frame_c * time_ratio_c); // ticks per pixel variable1990 while( game_g->getGameTime() - air_last_time_moved > air_move_rate_c ) { in update()1992 air_last_time_moved += air_move_rate_c; in update()