Searched refs:all_door (Results 1 – 6 of 6) sorted by relevance
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | movement.cc | 108 set<coord_def> all_door; in _check_adjacent() local 109 find_connected_identical(*ai, all_door); in _check_adjacent() 110 doors.insert(begin(all_door), end(all_door)); in _check_adjacent()
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H A D | mon-cast.cc | 2133 set<coord_def> all_door; in _can_force_door_shut() local 2135 auto veto_spots = vector<coord_def>(all_door.begin(), all_door.end()); in _can_force_door_shut() 2138 for (const auto &dc : all_door) in _can_force_door_shut() 2193 set<coord_def> all_door; in _get_push_spaces_max_tension() local 2228 set<coord_def> all_door; in _should_force_door_shut() local 2230 auto veto_spots = vector<coord_def>(all_door.begin(), all_door.end()); in _should_force_door_shut() 2233 for (const auto &dc : all_door) in _should_force_door_shut() 2302 set<coord_def> all_door; in _seal_doors_and_stairs() local 2304 auto veto_spots = vector<coord_def>(all_door.begin(), all_door.end()); in _seal_doors_and_stairs() 2307 for (const auto &dc : all_door) in _seal_doors_and_stairs() [all …]
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H A D | xom.cc | 1492 set<coord_def> all_door; in _xom_scenery_candidates() local 1493 find_connected_identical(*ri, all_door); in _xom_scenery_candidates() 1494 for (auto dc : all_door) in _xom_scenery_candidates() 1507 set<coord_def> all_door; in _xom_scenery_candidates() local 1508 find_connected_identical(*ri, all_door); in _xom_scenery_candidates() 1510 for (auto dc : all_door) in _xom_scenery_candidates() 1523 for (auto dc : all_door) in _xom_scenery_candidates()
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H A D | player.cc | 7676 set<coord_def> all_door; in player_open_door() local 7677 find_connected_identical(doorpos, all_door); in player_open_door() 7679 get_door_description(all_door.size(), &adj, &noun); in player_open_door() 7807 for (const auto &dc : all_door) in player_open_door() 7853 set<coord_def> all_door; in player_close_door() local 7854 find_connected_identical(doorpos, all_door); in player_close_door() 7855 const auto door_vec = vector<coord_def>(all_door.begin(), all_door.end()); in player_close_door() 7858 get_door_description(all_door.size(), &adj, &noun); in player_close_door() 7870 for (const coord_def& dc : all_door) in player_close_door() 7906 for (const coord_def& dc : all_door) in player_close_door() [all …]
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H A D | mon-act.cc | 2642 set<coord_def> all_door; in _mons_open_door() local 2643 find_connected_identical(pos, all_door); in _mons_open_door() 2644 get_door_description(all_door.size(), &adj, &noun); in _mons_open_door() 2646 for (const auto &dc : all_door) in _mons_open_door() 2666 mons.seen_context = (all_door.size() <= 2) ? SC_DOOR : SC_GATE; in _mons_open_door()
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H A D | directn.cc | 3251 set<coord_def> all_door; in feature_description_at() local 3252 find_connected_identical(where, all_door); in feature_description_at() 3254 get_door_description(all_door.size(), &adj, &noun); in feature_description_at()
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