Home
last modified time | relevance | path

Searched refs:alloc_shadow_sent (Results 1 – 1 of 1) sorted by relevance

/dports/games/ldmud/ldmud-3.3.720/src/
H A Dsimulate.c153 static p_int alloc_shadow_sent = 0; variable
3042 alloc_shadow_sent++; in new_shadow_sent()
3066 alloc_shadow_sent--; in free_shadow_sent()
3161 , alloc_shadow_sent in status_parse()
3162 , alloc_shadow_sent * sizeof (shadow_t)); in status_parse()
3235 tot += alloc_shadow_sent * sizeof(shadow_t); in status_parse()
3397 ST_NUMBER(DID_ST_SHADOWS, alloc_shadow_sent); in dinfo_data_status()
3398 ST_NUMBER(DID_ST_SHADOWS_SIZE, alloc_shadow_sent * sizeof (shadow_t)); in dinfo_data_status()