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Searched refs:allowReply_t (Results 1 – 6 of 6) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DGame.h70 } allowReply_t; typedef
149 …virtual allowReply_t ServerAllowClient( int numClients, const char *IP, const char *guid, const c…
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DGame_local.h323 …virtual allowReply_t ServerAllowClient( int numClients, const char *IP, const char *guid, const ch…
H A DGame_network.cpp251 allowReply_t idGameLocal::ServerAllowClient( int numClients, const char *IP, const char *guid, cons… in ServerAllowClient()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DGame_local.h380 …virtual allowReply_t ServerAllowClient( int numClients, const char *IP, const char *guid, const ch…
H A DGame_network.cpp251 allowReply_t idGameLocal::ServerAllowClient( int numClients, const char *IP, const char *guid, cons… in ServerAllowClient()
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/async/
H A DAsyncServer.cpp1769allowReply_t reply = game->ServerAllowClient( numClients, Sys_NetAdrToString( from ), guid, passwo… in ProcessConnectMessage()