Searched refs:allowReply_t (Results 1 – 6 of 6) sorted by relevance
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | Game.h | 70 } allowReply_t; typedef 149 …virtual allowReply_t ServerAllowClient( int numClients, const char *IP, const char *guid, const c…
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Game_local.h | 323 …virtual allowReply_t ServerAllowClient( int numClients, const char *IP, const char *guid, const ch…
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H A D | Game_network.cpp | 251 allowReply_t idGameLocal::ServerAllowClient( int numClients, const char *IP, const char *guid, cons… in ServerAllowClient()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Game_local.h | 380 …virtual allowReply_t ServerAllowClient( int numClients, const char *IP, const char *guid, const ch…
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H A D | Game_network.cpp | 251 allowReply_t idGameLocal::ServerAllowClient( int numClients, const char *IP, const char *guid, cons… in ServerAllowClient()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/async/ |
H A D | AsyncServer.cpp | 1769 …allowReply_t reply = game->ServerAllowClient( numClients, Sys_NetAdrToString( from ), guid, passwo… in ProcessConnectMessage()
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