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Searched refs:allow_curse (Results 1 – 1 of 1) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dobject2.c3022 bool allow_curse = FALSE; in a_m_aux_3() local
3034 LUA_RETURN(allow_curse), LUA_RETURN(rating_boost)); in a_m_aux_3()
3037 if (allow_curse && (flags & OC_FORCE_BAD)) in a_m_aux_3()