Searched refs:allow_end_turn (Results 1 – 9 of 9) sorted by relevance
42 [allow_end_turn][/allow_end_turn]
606 [allow_end_turn][/allow_end_turn]627 # if he disobeys orders - inserts [allow_end_turn][/allow_end_turn]678 [allow_end_turn][/allow_end_turn]784 [allow_end_turn][/allow_end_turn]880 [allow_end_turn][/allow_end_turn]1051 [allow_end_turn][/allow_end_turn]
507 [allow_end_turn][/allow_end_turn]
79 bool allow_end_turn() const { return can_end_turn_; } in allow_end_turn() function in game_data
571 if(!gamedata().allow_end_turn()) { in end_turn()612 if(pc_.get_whiteboard() && !pc_.get_whiteboard()->allow_end_turn()) { in end_turn()
84 bool allow_end_turn();
979 bool manager::allow_end_turn() in allow_end_turn() function in wb::manager
694 function wml_actions.allow_end_turn(cfg) function695 wesnoth.allow_end_turn(true)699 wesnoth.allow_end_turn(false)
148 syn keyword wesmlStdTag contained advances ai allow_end_turn allow_extra_recruit allow_recruit