/dports/games/quakeforge/quakeforge-0.7.2/libs/models/brush/ |
H A D | model_brush.c | 160 int i, j, pixels, num, max, altmax; in Mod_LoadTextures() local 220 altmax = 0; in Mod_LoadTextures() 225 altmax = 0; in Mod_LoadTextures() 229 altmax = max - 'A'; in Mod_LoadTextures() 231 altanims[altmax] = tx; in Mod_LoadTextures() 232 altmax++; in Mod_LoadTextures() 254 if (num + 1 > altmax) in Mod_LoadTextures() 255 altmax = num + 1; in Mod_LoadTextures() 270 if (altmax) in Mod_LoadTextures() 273 for (j = 0; j < altmax; j++) { in Mod_LoadTextures() [all …]
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/dports/games/tenebrae/tenebrae_0/ |
H A D | model.c | 357 int i, j, pixels, num, max, altmax; in Mod_LoadTextures() local 421 altmax = 0; in Mod_LoadTextures() 427 altmax = 0; in Mod_LoadTextures() 433 altmax = max - 'A'; in Mod_LoadTextures() 435 altanims[altmax] = tx; in Mod_LoadTextures() 436 altmax++; in Mod_LoadTextures() 463 if (num+1 > altmax) in Mod_LoadTextures() 464 altmax = num+1; in Mod_LoadTextures() 481 if (altmax) in Mod_LoadTextures() 484 for (j=0 ; j<altmax ; j++) in Mod_LoadTextures() [all …]
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H A D | gl_model.c | 377 int i, j, pixels, num, max, altmax; in Mod_LoadTextures() local 455 altmax = 0; in Mod_LoadTextures() 461 altmax = 0; in Mod_LoadTextures() 467 altmax = max - 'A'; in Mod_LoadTextures() 469 altanims[altmax] = tx; in Mod_LoadTextures() 470 altmax++; in Mod_LoadTextures() 497 if (num+1 > altmax) in Mod_LoadTextures() 498 altmax = num+1; in Mod_LoadTextures() 515 if (altmax) in Mod_LoadTextures() 518 for (j=0 ; j<altmax ; j++) in Mod_LoadTextures() [all …]
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_model.c | 414 int i, j, pixels, num, max, altmax; in Mod_LoadTextures() local 543 altmax = 0; in Mod_LoadTextures() 549 altmax = 0; in Mod_LoadTextures() 555 altmax = max - 'A'; in Mod_LoadTextures() 557 altanims[altmax] = tx; in Mod_LoadTextures() 558 altmax++; in Mod_LoadTextures() 585 if (num+1 > altmax) in Mod_LoadTextures() 586 altmax = num+1; in Mod_LoadTextures() 603 if (altmax) in Mod_LoadTextures() 606 for (j=0 ; j<altmax ; j++) in Mod_LoadTextures() [all …]
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | model.c | 498 int i, j, pixels, num, max, altmax = 0; in Mod_LoadTextures() local 573 altmax = 0; in Mod_LoadTextures() 577 altmax = max - 'A'; in Mod_LoadTextures() 579 altanims[altmax] = tx; in Mod_LoadTextures() 580 altmax++; in Mod_LoadTextures() 602 if (num + 1 > altmax) in Mod_LoadTextures() 603 altmax = num + 1; in Mod_LoadTextures() 618 if (altmax) in Mod_LoadTextures() 621 for (j = 0; j < altmax; j++) { in Mod_LoadTextures() 625 tx2->anim_total = altmax * ANIM_CYCLE; in Mod_LoadTextures() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | model.c | 371 int i, j, pixels, num, maxanim, altmax; in Mod_LoadTextures() local 496 altmax = 0; in Mod_LoadTextures() 502 altmax = 0; in Mod_LoadTextures() 508 altmax = maxanim - 'A'; in Mod_LoadTextures() 510 altanims[altmax] = tx; in Mod_LoadTextures() 511 altmax++; in Mod_LoadTextures() 538 if (num+1 > altmax) in Mod_LoadTextures() 539 altmax = num+1; in Mod_LoadTextures() 556 if (altmax) in Mod_LoadTextures() 559 for (j = 0; j < altmax; j++) in Mod_LoadTextures() [all …]
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H A D | gl_model.c | 378 int i, j, pixels, num, maxanim, altmax; in Mod_LoadTextures() local 511 altmax = 0; in Mod_LoadTextures() 517 altmax = 0; in Mod_LoadTextures() 523 altmax = maxanim - 'A'; in Mod_LoadTextures() 525 altanims[altmax] = tx; in Mod_LoadTextures() 526 altmax++; in Mod_LoadTextures() 553 if (num+1 > altmax) in Mod_LoadTextures() 554 altmax = num+1; in Mod_LoadTextures() 571 if (altmax) in Mod_LoadTextures() 574 for (j = 0; j < altmax; j++) in Mod_LoadTextures() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | model.c | 368 int i, j, pixels, num, maxanim, altmax; in Mod_LoadTextures() local 494 altmax = 0; in Mod_LoadTextures() 500 altmax = 0; in Mod_LoadTextures() 506 altmax = maxanim - 'A'; in Mod_LoadTextures() 508 altanims[altmax] = tx; in Mod_LoadTextures() 509 altmax++; in Mod_LoadTextures() 536 if (num+1 > altmax) in Mod_LoadTextures() 537 altmax = num+1; in Mod_LoadTextures() 554 if (altmax) in Mod_LoadTextures() 557 for (j = 0; j < altmax; j++) in Mod_LoadTextures() [all …]
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H A D | gl_model.c | 376 int i, j, pixels, num, maxanim, altmax; in Mod_LoadTextures() local 509 altmax = 0; in Mod_LoadTextures() 515 altmax = 0; in Mod_LoadTextures() 521 altmax = maxanim - 'A'; in Mod_LoadTextures() 523 altanims[altmax] = tx; in Mod_LoadTextures() 524 altmax++; in Mod_LoadTextures() 551 if (num+1 > altmax) in Mod_LoadTextures() 552 altmax = num+1; in Mod_LoadTextures() 569 if (altmax) in Mod_LoadTextures() 572 for (j = 0; j < altmax; j++) in Mod_LoadTextures() [all …]
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | gl_model.c | 479 int i, j, pixels, num, maxanim, altmax; in Mod_LoadTextures() local 691 altmax = 0; in Mod_LoadTextures() 697 altmax = 0; in Mod_LoadTextures() 703 altmax = maxanim - 'A'; in Mod_LoadTextures() 705 altanims[altmax] = tx; in Mod_LoadTextures() 706 altmax++; in Mod_LoadTextures() 733 if (num+1 > altmax) in Mod_LoadTextures() 734 altmax = num+1; in Mod_LoadTextures() 754 if (altmax) in Mod_LoadTextures() 757 for (j=0 ; j<altmax ; j++) in Mod_LoadTextures() [all …]
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | ttype.def | 11 altmax, 0, 0, 100)
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | model_brush.c | 1353 int i, j, k, num, max, altmax, mtwidth, mtheight, *dofs, incomplete; in Mod_Q1BSP_LoadTextures() local 1639 max = altmax = 0; in Mod_Q1BSP_LoadTextures() 1645 altmax = j + 1; in Mod_Q1BSP_LoadTextures() 1658 for (j = 0;j < altmax;j++) in Mod_Q1BSP_LoadTextures() 1669 if (altmax < 1) in Mod_Q1BSP_LoadTextures() 1673 altmax = max; in Mod_Q1BSP_LoadTextures() 1684 tx2->anim_total[1] = altmax; in Mod_Q1BSP_LoadTextures() 1696 for (j = 0;j < altmax;j++) in Mod_Q1BSP_LoadTextures() 1701 tx2->anim_total[0] = altmax; in Mod_Q1BSP_LoadTextures()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | model_brush.c | 1636 int i, j, k, num, max, altmax, mtwidth, mtheight, doffset, incomplete, nummiptex = 0; in Mod_Q1BSP_LoadTextures() local 1952 max = altmax = 0; in Mod_Q1BSP_LoadTextures() 1958 altmax = j + 1; in Mod_Q1BSP_LoadTextures() 1971 for (j = 0;j < altmax;j++) in Mod_Q1BSP_LoadTextures() 1983 if (max + altmax <= 1) in Mod_Q1BSP_LoadTextures() 1988 if (altmax < 1) in Mod_Q1BSP_LoadTextures() 1992 altmax = max; in Mod_Q1BSP_LoadTextures() 2003 max = altmax; in Mod_Q1BSP_LoadTextures() 2015 tx2->anim_total[1] = altmax; in Mod_Q1BSP_LoadTextures() 2027 for (j = 0;j < altmax;j++) in Mod_Q1BSP_LoadTextures() [all …]
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/dports/games/darkplaces/darkplaces/ |
H A D | model_brush.c | 1647 …int i, j, k, num, max, altmax, mtwidth, mtheight, doffset, incomplete, nummiptex = 0, firstskynosh… in Mod_Q1BSP_LoadTextures() local 2008 max = altmax = 0; in Mod_Q1BSP_LoadTextures() 2014 altmax = j + 1; in Mod_Q1BSP_LoadTextures() 2027 for (j = 0;j < altmax;j++) in Mod_Q1BSP_LoadTextures() 2039 if (max + altmax <= 1) in Mod_Q1BSP_LoadTextures() 2044 if (altmax < 1) in Mod_Q1BSP_LoadTextures() 2048 altmax = max; in Mod_Q1BSP_LoadTextures() 2059 max = altmax; in Mod_Q1BSP_LoadTextures() 2071 tx2->anim_total[1] = altmax; in Mod_Q1BSP_LoadTextures() 2083 for (j = 0;j < altmax;j++) in Mod_Q1BSP_LoadTextures() [all …]
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