Searched refs:alwaysrun (Results 1 – 9 of 9) sorted by relevance
/dports/games/ecwolf/ecwolf-1.3.3-src/src/android/ |
H A D | in_android.cpp | 85 static bool alwaysrun = false; variable 151 alwaysrun = !alwaysrun; in PortableAction() 298 controly -= forwardmove * (alwaysrun ? RUNMOVE:BASEMOVE); in pollAndroidControls() 299 controlstrafe += sidemove * (alwaysrun ? RUNMOVE:BASEMOVE); in pollAndroidControls()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | c_cvars.h | 68 extern bool alwaysrun;
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H A D | c_cvars.cpp | 54 bool alwaysrun; variable 232 alwaysrun = config.GetSetting("AlwaysRun")->GetInteger() != 0; in ReadConfig() 339 config.GetSetting("AlwaysRun")->SetValue(alwaysrun); in WriteConfig()
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H A D | wl_play.cpp | 318 …int delta = (!alwaysrun && buttonstate[bt_run]) || (alwaysrun && !buttonstate[bt_run]) ? RUNMOVE :… in PollKeyboardMove()
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H A D | wl_menu.cpp | 454 controlBase.addItem(new BooleanMenuItem(language["STR_ALWAYSRUN"], alwaysrun, EnterControlBase)); in CreateMenus()
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_controls2.c | 198 menuradiobutton_s alwaysrun; member 282 (menucommon_s *)&s_controls.alwaysrun, 850 trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue ); in Controls_SetConfig() 1479 s_controls.alwaysrun.generic.type = MTYPE_RADIOBUTTON; in Controls_MenuInit() 1480 s_controls.alwaysrun.generic.flags = QMF_SMALLFONT; in Controls_MenuInit() 1481 s_controls.alwaysrun.generic.x = SCREEN_WIDTH/2; in Controls_MenuInit() 1482 s_controls.alwaysrun.generic.name = "always run"; in Controls_MenuInit() 1483 s_controls.alwaysrun.generic.id = ID_ALWAYSRUN; in Controls_MenuInit() 1484 s_controls.alwaysrun.generic.callback = Controls_MenuEvent; in Controls_MenuInit() 1485 s_controls.alwaysrun.generic.statusbar = Controls_StatusBar; in Controls_MenuInit() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_controls2.c | 198 menuradiobutton_s alwaysrun; member 282 (menucommon_s *)&s_controls.alwaysrun, 850 trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue ); in Controls_SetConfig() 1479 s_controls.alwaysrun.generic.type = MTYPE_RADIOBUTTON; in Controls_MenuInit() 1480 s_controls.alwaysrun.generic.flags = QMF_SMALLFONT; in Controls_MenuInit() 1481 s_controls.alwaysrun.generic.x = SCREEN_WIDTH/2; in Controls_MenuInit() 1482 s_controls.alwaysrun.generic.name = "always run"; in Controls_MenuInit() 1483 s_controls.alwaysrun.generic.id = ID_ALWAYSRUN; in Controls_MenuInit() 1484 s_controls.alwaysrun.generic.callback = Controls_MenuEvent; in Controls_MenuInit() 1485 s_controls.alwaysrun.generic.statusbar = Controls_StatusBar; in Controls_MenuInit() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_controls2.c | 198 menuradiobutton_s alwaysrun; member 282 (menucommon_s *)&s_controls.alwaysrun, 850 trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue ); in Controls_SetConfig() 1479 s_controls.alwaysrun.generic.type = MTYPE_RADIOBUTTON; in Controls_MenuInit() 1480 s_controls.alwaysrun.generic.flags = QMF_SMALLFONT; in Controls_MenuInit() 1481 s_controls.alwaysrun.generic.x = SCREEN_WIDTH/2; in Controls_MenuInit() 1482 s_controls.alwaysrun.generic.name = "always run"; in Controls_MenuInit() 1483 s_controls.alwaysrun.generic.id = ID_ALWAYSRUN; in Controls_MenuInit() 1484 s_controls.alwaysrun.generic.callback = Controls_MenuEvent; in Controls_MenuInit() 1485 s_controls.alwaysrun.generic.statusbar = Controls_StatusBar; in Controls_MenuInit() [all …]
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_controls2.c | 198 menuradiobutton_s alwaysrun; member 282 (menucommon_s *)&s_controls.alwaysrun, 850 trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue ); in Controls_SetConfig() 1479 s_controls.alwaysrun.generic.type = MTYPE_RADIOBUTTON; in Controls_MenuInit() 1480 s_controls.alwaysrun.generic.flags = QMF_SMALLFONT; in Controls_MenuInit() 1481 s_controls.alwaysrun.generic.x = SCREEN_WIDTH/2; in Controls_MenuInit() 1482 s_controls.alwaysrun.generic.name = "always run"; in Controls_MenuInit() 1483 s_controls.alwaysrun.generic.id = ID_ALWAYSRUN; in Controls_MenuInit() 1484 s_controls.alwaysrun.generic.callback = Controls_MenuEvent; in Controls_MenuInit() 1485 s_controls.alwaysrun.generic.statusbar = Controls_StatusBar; in Controls_MenuInit() [all …]
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