/dports/audio/shairport-sync/shairport-sync-3.3.9/ |
H A D | activity_monitor.c | 135 } else if ((state == am_active) && (player_state == ps_inactive) && in activity_monitor_signify_activity() 186 state = am_active; in activity_monitor_thread_code() 189 case am_active: in activity_monitor_thread_code() 231 state = am_active; // player has gone active -- do nothing, because it's still active in activity_monitor_thread_code()
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H A D | activity_monitor.h | 3 enum am_state { am_inactive, am_active, am_timing_out }; enumerator
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | d_main.c | 319 viewactive = (!(automapmode & am_active) || (automapmode & am_overlay)) && !inhelpscreens; in D_Display() 320 …border = viewactive ? (viewheight != SCREENHEIGHT) : (!inhelpscreens && (automapmode & am_active)); in D_Display() 337 (((automapmode & am_active) && !(automapmode & am_overlay))); in D_Display() 364 if (automapmode & am_active) in D_Display() 375 || ((automapmode & am_active) && !(automapmode & am_overlay))), in D_Display()
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H A D | doomstat.h | 180 am_active = 1, // currently shown enumerator
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H A D | hu_lib.c | 235 if (!(automapmode & am_active) && viewwindowx && l->needsupdate) in HUlib_eraseTextLine() 588 if (!(automapmode & am_active) && viewwindowx) in HUlib_eraseMBg()
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H A D | am_map.c | 573 automapmode |= am_active; in AM_initVariables() 696 automapmode &= ~am_active; in AM_Stop() 774 if (!(automapmode & am_active)) in AM_Responder() 1074 if (!(automapmode & am_active)) in AM_Ticker() 2073 if (!(automapmode & am_active)) return; in AM_Drawer()
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H A D | r_draw.c | 1055 int automap = ((automapmode & am_active) && !(automapmode & am_overlay)); in R_FillBackScreen() 1154 ((automapmode & am_active) && ! (automapmode & am_overlay)))) in R_DrawViewBorder()
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H A D | p_user.c | 216 if (!mo->reactiontime && (!(automapmode & am_active) || (automapmode & am_overlay))) in P_SetPitch()
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H A D | f_finale.c | 79 automapmode &= ~am_active; in F_StartFinale()
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H A D | m_cheat.c | 480 if (automapmode & am_active) in cheat_ddt()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | doomstat.h | 167 am_active = 1, // currently shown enumerator
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H A D | d_main.c | 245 viewactive = (!(automapmode & am_active) || (automapmode & am_overlay)) && !inhelpscreens; in D_Display() 246 …border = viewactive ? (viewheight != SCREENHEIGHT) : (!inhelpscreens && (automapmode & am_active)); in D_Display() 265 if (automapmode & am_active) in D_Display() 269 || ((automapmode & am_active) && !(automapmode & am_overlay))), in D_Display()
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H A D | am_map.c | 424 automapmode |= am_active; in AM_initVariables() 525 automapmode &= ~am_active; in AM_Stop() 602 if (!(automapmode & am_active)) in AM_Responder() 812 if (!(automapmode & am_active)) in AM_Ticker() 1574 if (!(automapmode & am_active)) in AM_Drawer()
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H A D | g_game.c | 697 !(paused & 2) && !(automapmode & am_active) && in G_Responder() 1303 if (automapmode & am_active) in G_DoCompleted() 1435 automapmode &= ~am_active; in G_DoCompleted() 2390 automapmode &= ~am_active; in G_InitNew()
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H A D | hu_stuff.c | 729 if (automapmode & am_active) in HU_Drawer() 773 !(automapmode & am_active) // automap is not active in HU_Drawer()
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H A D | f_finale.c | 82 automapmode &= ~am_active; in F_StartFinale()
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H A D | m_cheat.c | 594 if (automapmode & am_active) in cheat_ddt()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | doomstat.h | 171 am_active = 1, // currently shown enumerator
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H A D | am_map.c | 430 automapmode |= am_active; in AM_initVariables() 528 automapmode &= ~am_active; in AM_Stop() 605 if (!(automapmode & am_active)) in AM_Responder() 815 if (!(automapmode & am_active)) in AM_Ticker() 1572 if (!(automapmode & am_active)) return; in AM_Drawer()
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H A D | d_main.c | 257 viewactive = (!(automapmode & am_active) || (automapmode & am_overlay)) && !inhelpscreens; in D_Display() 258 …border = viewactive ? (viewheight != SCREENHEIGHT) : (!inhelpscreens && (automapmode & am_active)); in D_Display() 278 if (automapmode & am_active) in D_Display() 280 …ST_Drawer((viewheight != SCREENHEIGHT) || ((automapmode & am_active) && !(automapmode & am_overlay… in D_Display()
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H A D | hu_lib.c | 229 if (!(automapmode & am_active) && viewwindowx && l->needsupdate) in HUlib_eraseTextLine() 579 if (!(automapmode & am_active) && viewwindowx) in HUlib_eraseMBg()
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H A D | g_game.c | 696 !(paused & 2) && !(automapmode & am_active) && in G_Responder() 1275 if (automapmode & am_active) in G_DoCompleted() 1372 automapmode &= ~am_active; in G_DoCompleted() 2180 automapmode &= ~am_active; in G_InitNew()
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H A D | f_finale.c | 79 automapmode &= ~am_active; in F_StartFinale()
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H A D | hu_stuff.c | 744 if (automapmode & am_active) in HU_Drawer() 789 !(automapmode & am_active) // automap is not active in HU_Drawer()
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H A D | m_cheat.c | 557 if (automapmode & am_active) in cheat_ddt()
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