/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | am_map.h | 55 extern unsigned am_overlay;
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H A D | c_cvars.cpp | 248 am_overlay = config.GetSetting("AM_Overlay")->GetInteger(); in ReadConfig() 357 config.GetSetting("AM_Overlay")->SetValue(am_overlay); in WriteConfig()
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H A D | am_map.cpp | 83 unsigned am_overlay = 0; variable 170 if(automap == AMA_Overlay && am_overlay == AMO_Off) in AM_Toggle() 172 else if(automap > AMA_Normal || (automap == AMA_Normal && am_overlay == AMO_On)) in AM_Toggle()
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H A D | wl_menu.cpp | 315 am_overlay = which; in MENU_LISTENER() 520 automapMenu.addItem(new MultipleChoiceMenuItem(ChangeAMOverlay, overlayOptions, 3, am_overlay)); in CreateMenus()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | doomstat.h | 168 am_overlay= 2, // covers the screen, i.e. not overlay mode enumerator
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H A D | am_map.c | 690 automapmode ^= am_overlay; in AM_Responder() 691 plr->message = (automapmode & am_overlay) ? s_AMSTR_OVERLAYON : s_AMSTR_OVERLAYOFF; in AM_Responder() 1577 if (!(automapmode & am_overlay)) // cph - If not overlay mode, clear background for the automap in AM_Drawer()
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H A D | d_main.c | 245 viewactive = (!(automapmode & am_active) || (automapmode & am_overlay)) && !inhelpscreens; in D_Display() 269 || ((automapmode & am_active) && !(automapmode & am_overlay))), in D_Display()
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H A D | p_user.c | 241 if (!mo->reactiontime && (!(automapmode & am_active) || (automapmode & am_overlay))) in P_SetPitch()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | doomstat.h | 172 am_overlay= 2, // covers the screen, i.e. not overlay mode enumerator
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H A D | am_map.c | 693 automapmode ^= am_overlay; in AM_Responder() 694 plr->message = (automapmode & am_overlay) ? s_AMSTR_OVERLAYON : s_AMSTR_OVERLAYOFF; in AM_Responder() 1574 if (!(automapmode & am_overlay)) // cph - If not overlay mode, clear background for the automap in AM_Drawer()
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H A D | d_main.c | 257 viewactive = (!(automapmode & am_active) || (automapmode & am_overlay)) && !inhelpscreens; in D_Display() 280 …ight != SCREENHEIGHT) || ((automapmode & am_active) && !(automapmode & am_overlay)), redrawborders… in D_Display()
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H A D | r_draw.c | 1095 ((automapmode & am_active) && ! (automapmode & am_overlay))) in R_DrawViewBorder()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | doomstat.h | 181 am_overlay= 2, // covers the screen, i.e. not overlay mode enumerator
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H A D | d_main.c | 319 viewactive = (!(automapmode & am_active) || (automapmode & am_overlay)) && !inhelpscreens; in D_Display() 337 (((automapmode & am_active) && !(automapmode & am_overlay))); in D_Display() 375 || ((automapmode & am_active) && !(automapmode & am_overlay))), in D_Display()
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H A D | r_draw.c | 1055 int automap = ((automapmode & am_active) && !(automapmode & am_overlay)); in R_FillBackScreen() 1154 ((automapmode & am_active) && ! (automapmode & am_overlay)))) in R_DrawViewBorder()
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H A D | am_map.c | 526 if (automapmode & am_overlay) in AM_SetPosition() 864 automapmode ^= am_overlay; in AM_Responder() 868 plr->message = (automapmode & am_overlay) ? s_AMSTR_OVERLAYON : s_AMSTR_OVERLAYOFF; in AM_Responder() 2093 if (!(automapmode & am_overlay)) // cph - If not overlay mode, clear background for the automap in AM_Drawer()
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H A D | p_user.c | 216 if (!mo->reactiontime && (!(automapmode & am_active) || (automapmode & am_overlay))) in P_SetPitch()
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H A D | gl_main.c | 249 (!(automapmode & am_active) || (automapmode & am_overlay)); in gld_MultisamplingSet() 449 …alpha = (float)((automapmode & am_overlay) ? map_textured_overlay_trans : map_textured_trans) / 10… in gld_MapDrawSubsectors() 807 float alpha = ((automapmode & am_overlay) ? map_lines_overlay_trans / 100.0f : 1.0f); in gld_DrawMapLines() 850 float alpha = ((automapmode & am_overlay) ? map_lines_overlay_trans / 100.0f : 1.0f); in gld_DrawLine_f()
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H A D | r_main.c | 911 dboolean automap = (automapmode & am_active) && !(automapmode & am_overlay); in R_RenderPlayerView()
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H A D | hu_stuff.c | 2117 if (!(automapmode & am_overlay) || (viewheight != SCREENHEIGHT))//!hud_displayed) in HU_Drawer() 2224 (automapmode & am_overlay)) in HU_Drawer()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | am_map.cpp | 79 EXTERN_CVAR (am_overlay) in EXTERN_CVAR() argument 747 if (am_overlay) in BEGIN_COMMAND() 754 if (am_overlay > 0 && am_overlay < 3 && viewactive) in BEGIN_COMMAND() 1686 if (!(viewactive && am_overlay < 2)) in AM_Drawer() 1691 if (!(viewactive && am_overlay < 2)) { in AM_Drawer()
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H A D | cl_cvarlist.cpp | 36 CVAR_RANGE( am_overlay, "0", "",
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H A D | m_options.cpp | 756 EXTERN_CVAR (am_overlay) 977 { discrete, "Overlay automap", {&am_overlay}, {4.0}, {0.0}, {0.0}, {Overlays} },
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | am_map.cpp | 79 CVAR (Int, am_overlay, 0, CVAR_ARCHIVE); 1466 viewactive = (am_overlay != 0.f); in AM_ToggleMap() 1470 if (am_overlay==1 && viewactive) in AM_ToggleMap()
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